{"author_link":"\/author\/crneumre\/","author_name":"crneumre","author_uid":"22848","comments":[{"author_name":"Somfunambulist","author_uid":"19074","time":"Apr 28, 2014 @ 2:25am","epoch":1398651600,"text":"Excellent game, I really loved the difficulty choice element. That music is excellent, you should definitely keep it around for a future project."},{"author_name":"Colorvade","author_uid":"22146","time":"Apr 28, 2014 @ 9:47am","epoch":1398678120,"text":"Plays very nicely, although one room layout was bothersome to me (many single tile platforms in a pit), and I encountered a bug where enemies phased through the wall, halting progress. All-in-all though good work."},{"author_name":"trueyomic","author_uid":"16892","time":"Apr 28, 2014 @ 10:36pm","epoch":1398724260,"text":"Got about 130 gems.  The difficulty choice idea was neat.  I didn't really like the choice in music considering the color scheme which seemed a bit darker.  I only wish there was more variety and possibly even an ending based on how many times you went each route.  It has fun gameplay for how simple it is."},{"author_name":"Tipyx","author_uid":"20954","time":"Apr 29, 2014 @ 11:22am","epoch":1398770220,"text":"Ah ah ah, I've been blocked because an enemy was stuck in a wall :D. However, it's minimalist, but very beautiful :)"},{"author_name":"Aske","author_uid":"21356","time":"Apr 29, 2014 @ 2:48pm","epoch":1398782580,"text":"Entertaining game. I got stuck in a wall, but else i had fun :)"},{"author_name":"simon02","author_uid":"34687","time":"Apr 29, 2014 @ 2:49pm","epoch":1398782640,"text":"Well worked out game. Simple, but very nice artstyle. It does become a bit repetitive after a while, as it is pretty straight forward."},{"author_name":"blockbot","author_uid":"34717","time":"Apr 29, 2014 @ 3:36pm","epoch":1398785460,"text":"Pretty cool concept. I would like to have some sort of end goal. Good feel and can totally see this becoming more."},{"author_name":"BumbleBirds","author_uid":"16667","time":"Apr 29, 2014 @ 8:06pm","epoch":1398801660,"text":"I got stuck in a room when one of the enemies popped into a wall, but it was pretty good until then! Good choice of music too :)"},{"author_name":"crneumre","author_uid":"22848","time":"Apr 29, 2014 @ 8:47pm","epoch":1398804120,"text":"Hey everyone,thanks for playing!\r<br\/>I uploaded a new version with a small bug fix to the enemies getting stuck in walls problem,sorry for the inconvenience.\r<br\/>Have fun playing :)"},{"author_name":"Kragnir","author_uid":"26709","time":"Apr 30, 2014 @ 11:16am","epoch":1398856260,"text":"The game has a problem with the paths sometimes not appearing. The majority of the difficulty comes from the fact that mobs can pretty much spawn on top of you when you enter a screen. The fire rate and knockback chance changes doesn't seem to do much. Would be nice with some depth and other ways of achieving difficulty."},{"author_name":"pythong","author_uid":"717","time":"Apr 30, 2014 @ 11:17am","epoch":1398856320,"text":"I noticed you can autofire by just holding down the mousebutton, was that intentional? it makes even the very hard paths very simple"},{"author_name":"kill0u","author_uid":"5422","time":"May 1, 2014 @ 4:00pm","epoch":1398959700,"text":"Got stuck by some weird bugs (and a forgotten key -E- which gave me extra points xD) =\/"},{"author_name":"crneumre","author_uid":"22848","time":"May 1, 2014 @ 5:06pm","epoch":1398963660,"text":"Hey Thank you all for the feedback! \r<br\/>I didn't have much time to test the game which resulted in that the game is not as difficult as i wanted it to be,enemies spawning on top of the player and bugs.\r<br\/>I will work on a Post-LD version after the voting,i really want to make it more than it is right now :) \r<br\/>I fixed a few more minor bugs including deleting the E button(:P)"},{"author_name":"BadgerPriest","author_uid":"3353","time":"May 3, 2014 @ 11:24pm","epoch":1399159140,"text":"I like the three-path concept, but the difficulty didn't seem to be all that different between the three choices a lot of the time, and the rooms did become a little repetitive over time."},{"author_name":"Photon","author_uid":"7658","time":"May 5, 2014 @ 8:46pm","epoch":1399322460,"text":"Nice idea, but its pretty repetitive as far as gameplay goes. With a little more variation in rewards and enemies, this could be a bit better."},{"author_name":"kristof","author_uid":"11354","time":"May 14, 2014 @ 1:39pm","epoch":1400074440,"text":"Very promising start for a platformer. The movement speed of the character could have been a bit faster. I encountered a bug, where I killed all the monsters in the level, but the doors to the next levels wouldn't open. Still, good work!"}],"images":["ld29\/22848-274f5aa4e45318ba79303eca2c974f88.jpg","ld29\/22848-5a7a9aa69372f042808c25e0265ed0b1.jpg"],"links":[{"url":"http:\/\/www.kongregate.com\/games\/crneumre\/three-paths","text":"Web(Flash)"},{"url":"https:\/\/mega.co.nz\/#!nZUU1bCK!tYCTebc-W2wNZ8qHVxYviwfNXmbFR5qRIdeQRVwOHXQ","text":"Source"}],"metadata":{"g_key":"19394","g_author":"22848","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19423","g_title":"Three Paths","g_status":"UCHK1","g_place":"717","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/22848-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/22848-shot1.PNG-eq-900-500.jpg"],"text":"Three Paths is a shooting platforming game where you are given a choice between 3 paths to continue your adventure.\r\n\r\nNote:The music isn't done by me i have no idea how i skipped the part that i can't use music that was not created by me in the rules.\r\nSo please don't judge the game based on the music but the sounds were created by me.\r\nEnjoy the game : ) ","title":"Three Paths"}