UnderMine by aritzh
UnderMine is my second LD attempt.
It is basically a Minesweeper, but with a twist:
Instead of using the mouse to show each tile, you use a player you control with the keyboard. When the player jumps on a tile, the tiles that are not mines in a 5x5 around him are shown, but be careful, because each time a tile is shown, theres a chance a enemy will spawn.
But the goal of the game is the same: Either flag all the mines, or just leave the mine-tiles hidden (you'll know because the smiley gets cool and wears shades :) )
NOTE: I will try to get a web applet up and running, but it just seems impossible to me right now.
NOTE2: There will be a timelapse tomorrow if everything goes as planned
It is basically a Minesweeper, but with a twist:
Instead of using the mouse to show each tile, you use a player you control with the keyboard. When the player jumps on a tile, the tiles that are not mines in a 5x5 around him are shown, but be careful, because each time a tile is shown, theres a chance a enemy will spawn.
But the goal of the game is the same: Either flag all the mines, or just leave the mine-tiles hidden (you'll know because the smiley gets cool and wears shades :) )
NOTE: I will try to get a web applet up and running, but it just seems impossible to me right now.
NOTE2: There will be a timelapse tomorrow if everything goes as planned
| All platforms (Jar) | https://dl.dropboxusercontent.com/u/58915222/LD29/UnderMine.jar |
| Source (Jar) | https://dl.dropboxusercontent.com/u/58915222/LD29/UnderMine-sources.jar |
| Source (Github) | https://github.com/aritzhack/LD29 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21455 |
When I tried to run it through the command line (java -jar "UnderMine.jar", I got a java.lang.UnsupportedClassVersion error : "Unsupported major.minor version 52.0"
Hope that helps :)
the download is quite large
I think it needed to run full screen, 'cos I kept clicking outside the window whilst shooting.
Exception in thread "UnderMine-Thread" java.lang.NoClassDefFoundError: java/util/function/Consumer
at io.github.aritzhack.underMine.Game.onStart(Game.java:70)
at io.github.aritzhack.aritzh.awt.gameEngine.CanvasGame.run(CanvasGame.java:180)
...
BTW, zipping it only makes it 2MB smaller, since JAR files are zips
It seems that it's still compiled for Java 8 (and i'm not gonna install that any time soon)..
Also use some compressed format for music and sounds to achieve +much+ better archive sizes (ogg vorbis or mp3 are fine) :)
1) I then give up
2) The problem is ogg or mp3 are not as easy to implement as WAV XD
Already tried to set the java.library.path to the lwjgl.jar but didn't get this to work ... sorry :(
sorry confused this with some other jar (from an other game) ...
tried again and only got a white screen
As a big Minesweeper fan, I enjoyed it! Found the enemies pretty pathetically weak though.
But all in all, sweet game!
Exception in thread "UnderMine-Thread" java.lang.NoClassDefFoundError: java/util
/function/Consumer
at io.github.aritzhack.underMine.Game.onStart(Game.java:70)
at io.github.aritzhack.aritzh.awt.gameEngine.CanvasGame.run(CanvasGame.j
ava:180)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: java.util.function.Consumer
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 3 more