Dead men tell no tales by aaronjbaptiste
Yaaaarrrrgggghhhh!
In Dead men tell no tales you create a band of yellow liver'd Pirates and travel across the treacherous black seas. Something sinister lies beneath, use all your cunning in this tactical survival game.
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Instructions:
Click the buttons to choose one of the following class of Pirate:
Cutlass: Close combat, high health, medium damage.
Rifle: Good range, low health, high damage
Grenade: V. Good range, low health, area damage
Healer: Low range, low health, heals injured Pirates
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Tools Used:
Unity (free)
Adobe Flash CS6 for drawing game assets
Audio: http://www.bfxr.net/
In Dead men tell no tales you create a band of yellow liver'd Pirates and travel across the treacherous black seas. Something sinister lies beneath, use all your cunning in this tactical survival game.
========================
Instructions:
Click the buttons to choose one of the following class of Pirate:
Cutlass: Close combat, high health, medium damage.
Rifle: Good range, low health, high damage
Grenade: V. Good range, low health, area damage
Healer: Low range, low health, heals injured Pirates
========================
Tools Used:
Unity (free)
Adobe Flash CS6 for drawing game assets
Audio: http://www.bfxr.net/
Ratings
| Coolness | 100% | 1 |
| Overall | 3.28 | 453 |
| Audio | 2.43 | 728 |
| Fun | 3.39 | 269 |
| Graphics | 3.32 | 451 |
| Humor | 2.88 | 295 |
| Innovation | 2.86 | 706 |
| Mood | 2.98 | 566 |
| Theme | 2.36 | 1103 |
Great participation, congrats!
I got to wave 12 with an army of rifle and cutlass, but after that the lag became too much.
Great work!
After wave 8/9 you pretty much have unlimited money and one shot everything with ranged attacks. I plan to continue development to balance things out, add real levels on a world map and other purchasable upgrades.
Thanks for making it!
You might have something solid here if you decide to expand on it. Good job
Maybe add some boss mobs after every 5 waves or so?
Don't get me wrong though, I really liked it. Looks nice, plays nice. Good job. :)
It would be nice to have a bit more influence on the situation. For example if one could place the pirates on deck. Another idea I had: earn interest on the money you have at the end of a wave.