{"author_link":"\/author\/haloflooder\/","author_name":"haloflooder","author_uid":"18514","comments":[{"author_name":"haloflooder","author_uid":"18514","time":"Apr 29, 2014 @ 2:35am","epoch":1398738600,"text":"Noticed some major bugs that appeared out of nowhere after I made some final changes before the deadline."},{"author_name":"bubba1234119","author_uid":"37512","time":"Apr 29, 2014 @ 5:04am","epoch":1398747540,"text":"This can also be played on ubuntu or another linux distro by unextracting the cab file so the dll and exes and seperate by using wine."},{"author_name":"Coin Flip Games","author_uid":"31135","time":"Apr 30, 2014 @ 1:28am","epoch":1398820980,"text":"Probably the most creative idea I've seen so far. Good work!"},{"author_name":"psychonull","author_uid":"31386","time":"Apr 30, 2014 @ 1:43am","epoch":1398821880,"text":"haha cool game, I had no sound I'm not sure if it was because of a bug (so n\/a). I don't know why I have a life if I get kill by once haha it's very hard but addictive. Also, didn't use the gun (only for shooting once to the floor). great job!"},{"author_name":"Anoarith","author_uid":"24843","time":"Apr 30, 2014 @ 2:10am","epoch":1398823500,"text":"How did you came up with this idea xD ? Awesome use of the theme"},{"author_name":"Jacksendary","author_uid":"29674","time":"Apr 30, 2014 @ 2:13am","epoch":1398823680,"text":"Checkpoints would be lovely :)"},{"author_name":"jayitinc","author_uid":"13702","time":"Apr 30, 2014 @ 2:22am","epoch":1398824220,"text":"Probably one of my favorites."},{"author_name":"ren","author_uid":"8599","time":"Apr 30, 2014 @ 4:07am","epoch":1398830520,"text":"this is awesome.  I couldn't get past the pit of spikes after the first leap of faith, but I thought overall this was really impressive.  Most creative use of the theme i've seen by far."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 3, 2014 @ 2:26am","epoch":1399083660,"text":"really nice idea for the theme - the controls were a little tuff to handle - really great job overall - a few sounds would have been a nice touch too"},{"author_name":"PaperBlurt","author_uid":"26530","time":"May 3, 2014 @ 10:46am","epoch":1399113660,"text":"Hard but fun and great way to use the theme.\r<br\/>\r<br\/>Also, it's meta game!"},{"author_name":"praporomsk","author_uid":"18715","time":"May 4, 2014 @ 6:44am","epoch":1399185540,"text":"I believe that you did good job, but it was impossible for me to pass the spikes. Sorry..."}],"images":["ld29\/18514-f2c6341b6dd6342443f4be4e5567fc9d.jpg","ld29\/18514-2075dbeaac2553ae8cfb59a229d12dad.jpg","ld29\/18514-7ab9dcb8bc96b95d0b9e89874d9cadfd.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/7190256\/HF%20Productions\/Games\/LD\/29\/Into%20the%20Couch%20We%20Go.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/7190256\/HF%20Productions\/Games\/LD\/29\/Into%20the%20Couch%20We%20Go%201.02.zip","text":"Windows (Post-Jam Update)"}],"metadata":{"g_key":"19458","g_author":"18514","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"19487","g_title":"Into the Couch We Go","g_status":"UCHK1","g_place":"271","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/18514-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/18514-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/18514-shot2.png-eq-900-500.jpg"],"text":"Into the Couch We Go!\r\n\r\n*Note: Will be porting to Android\/HTML5\/OUYA\r\n\r\nBefore I start with the details. These are some things my friends told me when they were testing my game.\r\n\r\n________________________________________________________\r\n\r\n\"This game makes me want to throw my remote\" ~ GoneZero\r\n\r\n\"I died in the tutorial...\" ~MagicMQ\r\n\r\n\"F***ing level 1 is so hard...\" ~Ethan\r\n________________________________________________________\r\n\r\nThis game is a platformer game with a twist of parkour. It may sound like an ordinary game but I somehow accidentally did good at level design and make the game hard.\r\n\r\nAgain, I was going for Compo but I had a lot of great ideas that did get implemented except for the enemies. I had them drawn but I didn't have time to code the AI for them.\r\n\r\nI'm also very disappointed that I didn't get to put ANY sound in this game... Huge disappointment I know...","title":"Into the Couch We Go"}