Mole escape by davidc.

[raw]
made by davidc. for LD29 (JAM)
A simple little game, where worms come from behind you and beneath the surface, to eat a poor little mole, can you help keep the mole alive

game created by

Coders:
Liam Charlwood
Ducan Tyer
David Cowley
and others

Artist:
Philipe bintner
Fabio goncalves
Jon child

Sound engineer:
Tom Daly

Feedback

DarkMeatGames
28. Apr 2014 · 23:14 UTC
Couldn't get beyond the first jump, kept getting stuck on the pipe!
tschery
28. Apr 2014 · 23:14 UTC
Either this game is really hard or I dont quite get it how to play, so I couldnt get past the first obstacle. The graphics are really nice though =)
darkflamejam
29. Apr 2014 · 08:09 UTC
This is the dark souls of mole games! :P
Thorig
30. Apr 2014 · 13:21 UTC
This is a hard game, the first jump is impossible. That is a shame for a game with so many people working on it. Love to see more of the game.
MrShoestore
01. May 2014 · 00:13 UTC
Getting stuck on the pipe too and the controls were a bit confusing. Cute idea.
torcado194
01. May 2014 · 00:18 UTC
wow that was pretty bad. kinda surprising so many people worked on it. the instructions never say to double jump, running is awkward, there's lack of feedback, and there's only 2 'levels' if you'd call them that. 1 obstacle each. nice try though.
ZYXer
03. May 2014 · 11:01 UTC
This game is really hard. I only rarely made it past the first jump and never made it over the second. It would be nice to have some kind of indication where the worms are going come out of the ground.

I like the double jump ability, which needs the right amount of practice to get a hang of.

The collision detection is a bit glitchy, I was able to get past the first jump several times without actually jumping.

The 3D models and especially the music are really good.
osthekake
10. May 2014 · 14:56 UTC
I pressed shift so much, I triggered sticky keys. :)