Undercover by Shivur
For my first Ludum Dare, I choose to interpret the theme.
"Beneath the surface" can refer to things that are hidden from the public, to lies, hypocrisy and to things that are Beneath surfaces of the appearances.
So I treated this theme with the background storie of a dictator who try to hide crimes to the internationnal community. The gameplay also reflect this theme since you have to find an informant and hide his assassination from journalists.
Hope you enjoy and be indulgent since it's my first Ludum Dare.
Since the difficulty to find the informant is a recurring problem, I will give a hint: To know what is beneath the surface of somebody, don't look at their appearance, but at their behaviors.
P.s. You need to install java 1.7 or 1.8 instead of 1.6 to run the game correctly or else it will show a "could not fin main class" error.
"Beneath the surface" can refer to things that are hidden from the public, to lies, hypocrisy and to things that are Beneath surfaces of the appearances.
So I treated this theme with the background storie of a dictator who try to hide crimes to the internationnal community. The gameplay also reflect this theme since you have to find an informant and hide his assassination from journalists.
Hope you enjoy and be indulgent since it's my first Ludum Dare.
Since the difficulty to find the informant is a recurring problem, I will give a hint: To know what is beneath the surface of somebody, don't look at their appearance, but at their behaviors.
P.s. You need to install java 1.7 or 1.8 instead of 1.6 to run the game correctly or else it will show a "could not fin main class" error.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.75 | 961 |
| Audio | 2.09 | 867 |
| Fun | 2.37 | 1070 |
| Graphics | 3.19 | 536 |
| Humor | 2.29 | 659 |
| Innovation | 2.98 | 608 |
| Mood | 2.60 | 899 |
| Theme | 3.31 | 517 |
For the gameplay my intention was to make a game that is fast to play for Ludum Dare. Something more story driven and based on the ambiance and less on pure scoring.
I couldn't quite figure out how to play. It wasn't clear to me who had the information and who didn't. I suggest providing some more detailed instructions.
That being said, the game looks amazing. The controls are good, and the ambience is really good. Great job for 48h, it's really impressive. A great concept.
Thanks for your comments!
Oups, I didn't think of azerty keyboard. I will solve this problem for next Ludum Dare.
Sorry for the errors,I tried to correct as much as possible, but my primary language is not English so it's harder for me.
For the lack of originality and simplicity. I think it's a question of taste. Some found it original and hard to identify the informant. I think once you figured out how to identify the informant, the game becomes very simple. Maybe I should find a balance next time.
Thanks for your comments, it helps me improve.
Graphics were awesome!
As for the game, I really liked idea and theme interpretation. Gameplay is unpolished, but still fun.
For the bug "Could not find the main class: Starter. Program will exit." I don't know what cause it. If a pro can give me a hint I can fix it for the next Ludum Dare.