{"author_link":"\/author\/helloworldstudios\/","author_name":"helloWorldStudios","author_uid":"36114","comments":[{"author_name":"Warzone Gaming","author_uid":"34993","time":"Apr 29, 2014 @ 12:01am","epoch":1398729360,"text":"I LOVE THE GAME! So fun and I love the explorative feel to it."},{"author_name":"Galan","author_uid":"11241","time":"Apr 29, 2014 @ 12:02am","epoch":1398729420,"text":"The controls are a bit difficult to work with (the pitch, in particular is really oversensitive), but I like the idea, and the graphics and audio are top-notch."},{"author_name":"helloWorldStudios","author_uid":"36114","time":"Apr 29, 2014 @ 12:08am","epoch":1398729780,"text":"Thanks for the feedback, I don't think the controls are properly explained, make sure you hold the mouse down and move it to move around. Let go of the mouse to stop moving. (:"},{"author_name":"Cosrnos","author_uid":"25241","time":"Apr 29, 2014 @ 12:40am","epoch":1398731700,"text":"Mouse is a little oversensitive, but other than that I like it!"},{"author_name":"Sink","author_uid":"26274","time":"Apr 29, 2014 @ 12:46am","epoch":1398732060,"text":"fun and cool to explore the sea! The movement is a bit slippery. I liked the ambient sea noises and stuff!"},{"author_name":"helloWorldStudios","author_uid":"36114","time":"Apr 29, 2014 @ 12:54am","epoch":1398732540,"text":"Thank you both for the feedback, the sensitive mouse is because of a lack of testing (I was rushing to meet the deadline), I play on a really high sensitivity so I never noticed it myself. Apologies for that! And the movement was the hardest part to code, I was really trying to get an under-water fishy like feel to the  movement rather than a robotic-sudden movement terminator-fish or something. Glad you liked it!"},{"author_name":"dook","author_uid":"18341","time":"Apr 29, 2014 @ 5:55pm","epoch":1398793800,"text":"Hehe this is great, though the controls need a little tweaking. And just to nit pick a bit, don't angler fish work the other way around? I mean sitting still waiting for their prey to be attracted to the light? ;)"},{"author_name":"helloWorldStudios","author_uid":"36114","time":"Apr 29, 2014 @ 6:26pm","epoch":1398795660,"text":"Thanks for your response dook,I just fixed the movement and the sounds that were broken. And yeah it is meant to be the other way around haha but that would be too easy ;P"},{"author_name":"perfect victim","author_uid":"35015","time":"Apr 29, 2014 @ 6:39pm","epoch":1398796440,"text":"nice one, i really loved the end when you starve to death!"},{"author_name":"helloWorldStudios","author_uid":"36114","time":"Apr 29, 2014 @ 6:41pm","epoch":1398796560,"text":"Thanks perfect victim!(:"},{"author_name":"Lyje","author_uid":"29064","time":"Apr 30, 2014 @ 7:32am","epoch":1398842820,"text":"The dead corpse floating fish at the end made me give this game maximum humor score. Haha!"},{"author_name":"vigrid","author_uid":"10441","time":"Apr 30, 2014 @ 7:48pm","epoch":1398886980,"text":"From mloteczka: The sound is awesome, especially the nom nom sound. I love what fishes say when they're eaten. I always wanted to be a fish"},{"author_name":"mimic","author_uid":"34130","time":"Apr 30, 2014 @ 10:32pm","epoch":1398896820,"text":"Pretty fun little game you guys have here. I really liked the random audio clips. Haha.\r<br\/>\r<br\/>Oh btw, the web version wasn't loading for me?"},{"author_name":"Gwinnell","author_uid":"1508","time":"Apr 30, 2014 @ 10:37pm","epoch":1398897120,"text":"The humour was great, but the controls were finicky. *ba dum tsh* :)"},{"author_name":"7heSAMA","author_uid":"6811","time":"Apr 30, 2014 @ 11:41pm","epoch":1398900960,"text":"Controls are insanely hard to use. I overshot everything I tried to hit. I like the use of the light, though."},{"author_name":"helloWorldStudios","author_uid":"36114","time":"May 1, 2014 @ 8:08am","epoch":1398931380,"text":"Thanks for the feedback everyone, I'm glad people seem to enjoy the humor! (: We understand the controls are a little hard to pick up, it was simply due to time constraints. And the site we're hosting it on is temporary while we set the main site up."},{"author_name":"StoneMasters","author_uid":"30482","time":"May 2, 2014 @ 4:43pm","epoch":1399048680,"text":"Good humor. I was going &quot;nom nom nom&quot; to cheer it on!"},{"author_name":"Nezzhil","author_uid":"21727","time":"May 3, 2014 @ 4:33pm","epoch":1399134480,"text":"Incredible, tuning the controls to reduce inertia and it's done!, nailed it, very fun"},{"author_name":"helloWorldStudios","author_uid":"36114","time":"May 3, 2014 @ 5:35pm","epoch":1399138200,"text":"Thanks a lot (:"},{"author_name":"CMaster","author_uid":"10609","time":"May 4, 2014 @ 11:15am","epoch":1399201800,"text":"Haha, that's great work. The movement is a bit odd, and not to sure about M1 to move all around, but it was entertaiing and unusal. The shark didn't really seem to be much of a threat though, and how come the Jellyfish electrocuted?"}],"images":["ld29\/36114-e2cdfdcabb82a339f883fb382556bc84.jpg","ld29\/36114-957308c7b9e530296df792d728b4219f.jpg","ld29\/36114-3062c316ba097cbc64d60f782df7b502.jpg"],"links":[{"url":"http:\/\/www.helloworldstudioshost.net63.net","text":"Web"},{"url":"http:\/\/www.mediafire.com\/download\/y2aakco2e9d6ahg\/Angler.zip","text":"Windows"}],"metadata":{"g_key":"19471","g_author":"36114","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"19500","g_title":"Angler: Beneath the Surface","g_status":"UCHK1","g_place":"154","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36114-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36114-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36114-shot2.png-eq-900-500.jpg"],"text":"1,000 miles below the surface of the ocean, the Angler fish hunts it's prey. \r\n\r\nSwim around as the Angler fish in this first person Fish 'Em Up, using your bulb to deceive sharks, dodge jellyfish and eat un-willing fishy victims. \r\nThe game has 3 difficulties; progressively getting harder and harder. \r\nHow far will you go to survive in nature's harshest environment?\r\n\r\n\r\n\r\nThe Web player is acting a bit dodgy today, if the page doesn't load play the Windows version.\r\n\r\n\r\n\r\nCONTROLS:\r\n\r\nHold the left mouse button to swim.\r\nRelease the mouse to break.\r\nMove the mouse to control the movement.\r\nPress SPACE to toggle the head torch.\r\nHold SHIFT to fast swim.\r\n\r\n\r\n\r\nAll code and models created after the start of the competition, we entered the jam as we are a team.\r\n\r\nFramework and Programming by Troy Atkinson\r\n\r\nLevel Design and Modelling by Archie Andrews\r\n\r\nVoices by Tom Screech\r\n\r\nFont (Piston Pressure) by Andrew McCluskey\r\n\r\nAmbient sounds by freesfx.co.uk & relaxingsounds.spinshop.com","title":"Angler: Beneath the Surface"}