Deep Sea Joyride by Exergy

[raw]
made by Exergy for LD29 (JAM)
OBS!!! --- REQUIRES XNA 4.0 FRAMEWORK TO BE INSTALLED --- OBS!!!
http://www.microsoft.com/en-us/download/details.aspx?id=20914


Hi!

This is our entry for the Ludum Dare 29 JAM!
It's an "endless runner" diving game where the goal is to avoid fish and catch air tanks to become the best deep sea diver in the universe!

How deep can you go? Leave your score in the comments ;)

All made from scratch by
* Niklas Olsson
* Jonathan Kax
* Magnus Eberhardsson

Hope you enjoy it! Please leave a comment!


Controls:
Arrow Keys - Control diver
ESC - Pause
Q - Exit Game
F - Fullscreen

Ratings

Coolness 52% 3
Overall(Jam) 3.41 237
Audio(Jam) 3.63 131
Fun(Jam) 2.82 461
Graphics(Jam) 3.59 286
Humor(Jam) 3.40 109
Innovation(Jam) 3.08 338
Mood(Jam) 3.57 154
Theme(Jam) 3.50 198

Feedback

Techblogogy
28. Apr 2014 路 11:21 UTC
Sorry man, can't launch it
馃帳 Exergy
28. Apr 2014 路 13:53 UTC
Forgot to mention that XNA 4.0 Framework has to be installed. See link in description.
cudabear
29. Apr 2014 路 13:38 UTC
Pretty interesting idea for a free runner under water. My problem was that it was way too easy and then it just suddenly got nearly impossible. The collision on the fishes was a bit too large, making it unforgiving to try to maneuver around them. Graphics and audio were very good, but nothing spectacular.
renatopp
29. Apr 2014 路 14:34 UTC
I thought XNA were dead hehe.

I liked the movement mechanics, people commonly screwed it. The game is pretty easy for a long time, making it slow, than you simply cannot go further.
lajos
29. Apr 2014 路 14:38 UTC
Great job! Got to 118 meters.
holgk
30. Apr 2014 路 10:45 UTC
I can't launch it, too. I don't know if it's a Win8 thing or not.
馃帳 Exergy
30. Apr 2014 路 15:04 UTC
@holgk Did you install XNA 4.0 Framework?
Shivur
30. Apr 2014 路 21:08 UTC
Relaxing and beautiful.
Neonlare
01. May 2014 路 18:14 UTC
Took a while to get this loaded but when I did it was a surprisingly relaxing experience. Definitely very interesting to dive (dohoho) into this game, cheers for putting it out there!
GarethIW
01. May 2014 路 18:24 UTC
107m! Nice and relaxing until you get past the ~70m mark! Also, good to see some people still flying the XNA flag ;)
Empyrealhell
01. May 2014 路 18:56 UTC
It was far too slow in the beginning, I almost just closed it and moved on out of boredom, but I stuck it out. After about 120m it goes from far too easy to literally impossible to complete each wave without taking some damage, and the air tanks don't restore as much as you lose, making it just a matter of attrition. If it's random, you really need to make sure there is a way through, top to bottom delta-pattern fish isn't really a game...
Marza
01. May 2014 路 19:35 UTC
"Whaddup, fish?" xD
pighead10
01. May 2014 路 20:59 UTC
Good music and graphics but dull gameplay.
ChuiGum
03. May 2014 路 02:29 UTC
Innovative idea for and endless runner type game, good job
ArcturusDeluxe
03. May 2014 路 21:52 UTC
Excellent presentation in this, and sharp controls. It's really slow and a bit dull in the beginning though. It'd be better if it started off at a much higher difficulty I think.
dector
03. May 2014 路 22:41 UTC
Awesome graphics and music. But can't catch all rules how-to-play, what-to-avoid, what-to-collect (green fishes only ?) and why-my-presure-became-zero-when-i'm-diving-to-bottom. :)

Some kind of tutorial missed.
CiderPunk
04. May 2014 路 00:25 UTC
210m! ...is that a beer can i hear?
blahoink
04. May 2014 路 01:22 UTC
the game progresses maybe a bit too slowly but a great game otherwise. phenomenal sounds/music
javierecf
04. May 2014 路 01:48 UTC
Good music and sound effects, the graphics are nice and the animations are non visually intrusive while evading enemies, 103m was my record.
rojo
04. May 2014 路 02:05 UTC
Your sfx were really good. I also like the simplicity of the graphics. I think the game starts off a little slow as far as the more complex patterns of fish go, so tightening up the pacing could be a good improvement.
praporomsk
04. May 2014 路 06:10 UTC
Good graphics, I liked how it's getting dark the deeper you going. We had similar idea for this LD :)