Mole supervisor by callmemonamiral
Type : Management game. With dwarves, beer, and gold.
Platforms : Windows & Web (Unity web player)
Players : 1
In mole supervisor, you are the Dwarf supervisor of mining and gold's mole. Your master is sick, so you have to replace him!
You must bring beer to thirsty miners, and new pickaxes in case they broke theirs.
You can hire new miners to go faster. Just go at the bottom of the place you started, it costs 75 gold.
Beware of the goblins who live in the mines and will kill your miners if you don't find them first !
I hope you will enjoy the game, please share it with your friends, comment it, telling me what was good, what wasn't, how I should have done it, etc.
Platforms : Windows & Web (Unity web player)
Players : 1
In mole supervisor, you are the Dwarf supervisor of mining and gold's mole. Your master is sick, so you have to replace him!
You must bring beer to thirsty miners, and new pickaxes in case they broke theirs.
You can hire new miners to go faster. Just go at the bottom of the place you started, it costs 75 gold.
Beware of the goblins who live in the mines and will kill your miners if you don't find them first !
I hope you will enjoy the game, please share it with your friends, comment it, telling me what was good, what wasn't, how I should have done it, etc.
Ratings
| Coolness | 50% | 3 |
| Overall | 3.52 | 251 |
| Audio | 2.64 | 620 |
| Fun | 3.21 | 390 |
| Graphics | 3.83 | 177 |
| Humor | 3.27 | 162 |
| Innovation | 3.10 | 526 |
| Mood | 3.31 | 298 |
| Theme | 3.72 | 174 |
The graphics are nice, and while there's no music, the gameplay, though a bit monotonous after a while, is fun and challenging enough to keep from getting annoying. Sometimes the mole gets stuck on the rocks a little bit and slows down a lot, which is kind of frustrating, but it's not a game killer.
A way to improve it could be to put in more enemy types (bats? trolls?) and ore types (silver? diamonds?) and maybe even some special dwarf types (fighters? efficient golems that help with mining but disappear after a while?). I feel like it could easily be expanded and put into mobile format to make some money since it's all click-driven. You could even do non-evil IAPs for upgrading your capacity if you really wanted to... :)
Nice take on the theme. I found it pretty hectic. I didn't think about hiring more dwarfs, the ones I had were hard enough to manage!
The opening picture I love.
If I could ask for one thing is some visual clues what was happening. It took me a while to realise that a sound meant that I had picked up a beer or a pickaxe. I also didn't find it very clear if I broght the stuff to the right dwarf. If you would be able to see the stuff the mole was carrying and when it was deliverd it would help.
No, but seriously. Thought i dont quite get why you go for pixel art estetics for floor textures.
Gameplay is rather shallow, but still, not bad.
But, really, cool concept, and nice execution.
I got stuck on one level because some miner had decided the last pile of gold was his, so all the other miners were just standing around doing nothing, including one who seemed to be blocking the non-lazy miner from getting to the gold.
Anyway, I hope you fix it up. I like games like this.