{"author_link":"\/author\/mashedtatoes\/","author_name":"mashedtatoes","author_uid":"36715","comments":[{"author_name":"mashedtatoes","author_uid":"36715","time":"Apr 28, 2014 @ 12:49am","epoch":1398645840,"text":"To download click the link then click the file drop down menu, and select download."},{"author_name":"Skencer","author_uid":"37043","time":"Apr 28, 2014 @ 2:28am","epoch":1398651780,"text":"I downloaded it but couldn't play it due to an error.\r<br\/>missing sfml-graphics-2.dll"},{"author_name":"mashedtatoes","author_uid":"36715","time":"Apr 28, 2014 @ 3:09am","epoch":1398654240,"text":"You can get the .dll's from the resource folder but to avoid having you do anything, I will put up a statically linked build."},{"author_name":"telaviv","author_uid":"852","time":"Apr 28, 2014 @ 4:02am","epoch":1398657420,"text":"no linux version :("},{"author_name":"mashedtatoes","author_uid":"36715","time":"Apr 28, 2014 @ 4:09am","epoch":1398657840,"text":"The source is there. There really aren't any windows dependencies. Except I use a windows function to hide the console. You just need to link the sfml libraries and I can never figure out how to do that correctly on Linux."},{"author_name":"furriKira","author_uid":"35610","time":"Apr 28, 2014 @ 4:49am","epoch":1398660240,"text":"I like the idea of the game with reflections. Rather simple.\r<br\/>I respect you ran out of time though. I feel sorry for you.\r<br\/>\r<br\/>Quite nice to have a concept from the theme. I can see how it fits.\r<br\/>\r<br\/>To be honest, it's impossible to beat him.\r<br\/>Now is your chance to fix that because you made something unbeatable!"},{"author_name":"KirbiKaka","author_uid":"35365","time":"Apr 30, 2014 @ 7:53am","epoch":1398844080,"text":"Took me a bit to get the game working :b, LudumDare29\/LudumDare29.exe didn't work, but LudumDare29\/Resources\/LudumDare29.exe worked! Interesting, I like the idea of using reflections as behind the surface. Sorry you ran out of time, though I think one small thing that could have improved the game a lot would be a simple set of instructions, so that you know to tap the right arrow key repeatedly. (I didn't find that out until after I tried the game, once I read your description :b). Also, it would have been nice to be able to restart after a win or loss. It's really cool that you made the engine though :D!"},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Apr 30, 2014 @ 7:59am","epoch":1398844440,"text":"I win!  Well, it's a game, and it's a complete game where you can win or lose."},{"author_name":"berareu","author_uid":"15244","time":"May 2, 2014 @ 5:26pm","epoch":1399051260,"text":"I managed to win! It may not be the game you wanted to make, but at least you finished something in 48h! (in C++ nonetheless, that's a feat in itself imho!) Keep it up!"},{"author_name":"Bernhard","author_uid":"20775","time":"May 10, 2014 @ 1:39pm","epoch":1399728840,"text":"I win!\r<br\/>Hehe, props for doing it all yourself in C++!\r<br\/>I enjoyed your story as written in the description, would have been fun to have the text as an intro :-)"},{"author_name":"mrjohnson22","author_uid":"29816","time":"May 12, 2014 @ 2:44am","epoch":1399862340,"text":"Sorry to hear that your initial idea didn't pan out, but congratulations on getting something out at least! It's a fun little game :)"}],"images":["ld29\/36715-1938019f8874092f51027dac8a507740.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/0B3uLw1oJme-heHBrSTJlbTVTQXM\/edit?usp=sharing","text":"Windows .exe + source (.zip file)"}],"metadata":{"g_key":"19557","g_author":"36715","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19586","g_title":"Race Your Reflection","g_status":"UCHK1","g_place":"1266","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36715-shot0.png-eq-900-500.jpg"],"text":"This game is not even close to being done. Also my art is terrible but silly. I spent only about 12 hours working on it. That is, 10 hours making the engine, and 2 making the game. It is written in c++ using SFML. I used  LaurentGomila's AnimatedSprite for animation (can be found here https:\/\/github.com\/LaurentGomila\/SFML\/wiki\/Source%3A-AnimatedSprite). I also used some old code from a previous Global Game Jam. This may be breaking the rules because I didn't announce I was using it, but I ended up rewriting 95% of it. All code, except for the animation code, was written by me.\r\n\r\nWhen I saw the theme, I had no idea what game I was going to make. I asked around with my friends but I wasn't feeling any of their ideas. I didn't want to make a generic underground game or submarine game. I wanted to do something different (i'm not a hipster I swear). Thinking about different types of surfaces, I decided to do something with reflections. Whether it be reflections of an image, or mental reflections. So i brainstormed on that for a while and decided on this - \r\n\r\nThere is a guy walking down the street and his reflection on a window beside him. He stops and turns to the window. As he stares emptily into the window, his reflection vanishes. It turns out this guy is a vampire and he is longing to be human again. The reflection was just a hallucination in his mind. Eventually he gets hungry and needs to feed. So you control this guy while he goes on a feeding frenzy. The character has to deal with the inner struggle of killing and consuming the very thing he wants to become. A human.\r\n\r\nIf you look\/looked at my game, you will see this isn't what I made. A couple hours before submission, I decided this was never going to get done. My nephew was over the house so I asked him what I could make this game into. He said, \"You can make them race!\" So that's what I did. The controls aren't done yet though. It was supposed to be, the faster you press the arrow keys, the faster you go but there was some bug that I couldn't find in time. I was thinking of putting in obstacles too but didn't have enough time.\r\n\r\nTo \"play\" my game, press the right arrow key a bunch of times and try and beat the reflection to the other side of the screen. Then press the x or escape and never play it again, unless I actually finish it :p. Enjoy!\r\n\r\nUPDATE: I just fixed the controls a little bit so they almost work as they are supposed to. You can also win now! I added a crude end screen that tells you whether you won or lost.","title":"Race Your Reflection"}