{"author_link":"\/author\/spotlightor\/","author_name":"Lancelot Gao","author_uid":"3035","comments":[{"author_name":"TheGameFather","author_uid":"24851","time":"Apr 28, 2014 @ 4:46am","epoch":1398660060,"text":"The game has very nice graphics and effects, which is my favourate. The controls are feels good, simple and yet challenging, though the the actions of the characters can be more solid, as it's an action game, sort of. However, I still can't get the idea behind the game after playing for 3 times... Maybe more explicit would be better :)"},{"author_name":"NTR","author_uid":"36589","time":"Apr 28, 2014 @ 6:54am","epoch":1398667740,"text":"Interesting concept."},{"author_name":"okkolobr","author_uid":"26489","time":"Apr 28, 2014 @ 4:35pm","epoch":1398702600,"text":"Nicely done. Hard to play but really worth it. Congrats !"},{"author_name":"Tuism","author_uid":"35114","time":"Apr 28, 2014 @ 4:36pm","epoch":1398702660,"text":"Wow! I love many things about this, great graphics, a twisty tale (I like the simplicity and the strength of it but obviously a little tenuous), interesting concept... It's all SUPER impressive for a 48 hour game!\r<br\/>\r<br\/>The only thing that bugged me was the constant knocking. Is it supposed to be footsteps, or someone (you?) banging your head? I thought another window was open with another sound going, but it wasn't. What is it??"},{"author_name":"CupcakeMedia","author_uid":"36424","time":"Apr 28, 2014 @ 4:49pm","epoch":1398703440,"text":"Interesting concept and for the time it took to create it is very solid. In the context of LD it's a pretty good game, and overall, the concept carries the slightly dodgy mechanics. With more polish this could become a REALLY interesting game."},{"author_name":"Celt","author_uid":"35130","time":"Apr 28, 2014 @ 5:01pm","epoch":1398704160,"text":"This is really good on a technical level..."},{"author_name":"littleball","author_uid":"14756","time":"Apr 28, 2014 @ 5:07pm","epoch":1398704520,"text":"Well done, fun to play."},{"author_name":"DragonXVI","author_uid":"35553","time":"Apr 28, 2014 @ 6:04pm","epoch":1398707940,"text":"1:18! Gorgeous presentation, interesting take on the theme too.  Gets pretty difficult but never felt unfair."},{"author_name":"REIN1","author_uid":"5682","time":"Apr 28, 2014 @ 6:40pm","epoch":1398710100,"text":"Cool again!"},{"author_name":"Zathalos","author_uid":"11257","time":"Apr 29, 2014 @ 1:02am","epoch":1398733020,"text":"FINALLY! It took me like 20 times to finally get 1 personality. Took me 50 seconds with the mage. Very interesting gameplay and concept. I liked it a lot. The only gripe I have is the lack of music and the weird ticks. Awesome job though."},{"author_name":"sugarbyte","author_uid":"34276","time":"Apr 29, 2014 @ 2:12am","epoch":1398737220,"text":"Cute graphics, gameplay is very fun! As you note, you don't see much connection to the theme\/story."},{"author_name":"asotelo94","author_uid":"27357","time":"Apr 29, 2014 @ 2:57am","epoch":1398739920,"text":"I would like to be the one controlling the hits. Liked the enemy movement mechanic. Awesome job!"},{"author_name":"TsFreddie","author_uid":"32627","time":"Apr 29, 2014 @ 3:20am","epoch":1398741300,"text":"\u679c\u65ad\u8def\u8fc7\u5e2e\u9876\u554a\uff01"},{"author_name":"TsFreddie","author_uid":"32627","time":"Apr 29, 2014 @ 3:25am","epoch":1398741600,"text":"Okay, I got garbled here. Interesting game, saw it on weibo so come and vote. XD"},{"author_name":"TyrusPeace","author_uid":"5305","time":"Apr 29, 2014 @ 3:32am","epoch":1398742020,"text":"I like the gameplay concept; it seemed as though my movements affected all enemies somehow, but I couldn't figure out exactly how for every enemy type. Perhaps introducing them more gradually would help, but it's understandable that there's only one stage in this :).\r<br\/>\r<br\/>Nice work, and a cool graphical style. Impressive work for 48 hours!"},{"author_name":"Wuhao","author_uid":"18317","time":"Apr 29, 2014 @ 4:08am","epoch":1398744180,"text":"well done again"},{"author_name":"muramasa","author_uid":"30442","time":"Apr 29, 2014 @ 4:38am","epoch":1398745980,"text":"Not entirely my cup of tea, because I get frustrated by self-controlled attacks. But, you got me. \r<br\/>\r<br\/>--SPOILER?--\r<br\/>I didn't realized that I was controlling the other characters at the same time.\r<br\/>\r<br\/>I really like the concept. Those pesky characters still manage to beat my main personality, and I've tried it like 20 times. DARN! But I love the aesthetic, which I find pretty fitting, I don't know why. It's a surreal game."},{"author_name":"DarkMeatGames","author_uid":"34345","time":"Apr 29, 2014 @ 8:57pm","epoch":1398804720,"text":"Really really nice work. Very clever concept\/mechanics, and well executed. It's interesting, when you take attack away from the player, it becomes all about positioning. Really cool stuff, keep it up!"},{"author_name":"samooJAM","author_uid":"11043","time":"Apr 29, 2014 @ 10:00pm","epoch":1398808500,"text":"I tried to understand the game but I didn't. A bit confusing but fun anyways. I love your art style."},{"author_name":"rylgh","author_uid":"15833","time":"Apr 30, 2014 @ 8:09am","epoch":1398845040,"text":"very interesting game! i actually thought there was AI for a bit, very cool how you had them respond differently to give that effect"},{"author_name":"MunkeeBacon","author_uid":"10400","time":"Apr 30, 2014 @ 11:43pm","epoch":1398901080,"text":"Wow! Very nice playing and looking game, well done!"},{"author_name":"pandamicro","author_uid":"35910","time":"May 1, 2014 @ 10:22am","epoch":1398939420,"text":"Well done ! I like the visual effects ! May it will be even better if we can control attacks and be able to shay away from attacks. But I didn't understand the relationship with the theme"},{"author_name":"Striwx","author_uid":"29515","time":"May 10, 2014 @ 12:28pm","epoch":1399724580,"text":"Love the idea !"},{"author_name":"loxo","author_uid":"23206","time":"May 19, 2014 @ 4:24pm","epoch":1400516340,"text":"Interesting, unique and mind bending concept. Great use of the theme. I like the graphics and audio too. Overall awesome!"}],"images":["ld29\/3035-cda9cc93c98efc586446b15067d07606.jpg","ld29\/3035-ac5cdbbdc5fd029a31b8bfd45eb45bfa.jpg","ld29\/3035-7efd4bc22d2504f4030038775899547d.jpg","ld29\/3035-c4acc04fa902c6649a871a0564fbe297.jpg","ld29\/3035-053dc95c83092b20bda94269d7016eb1.jpg"],"links":[{"url":"http:\/\/spotlightor.com\/lab\/unity3d\/ld29\/","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/651996\/LD29_TestBeneathTheSurface_Win.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/651996\/LD29_TestBeneathTheSurface_Mac.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/651996\/LD29_TestBeneathTheSurface_Linux.zip","text":"Linux"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/651996\/LD29_TestBeneathTheSurface_ProjectFile.zip","text":"Source"}],"metadata":{"g_key":"19560","g_author":"3035","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19589","g_title":"Test Beneath the Surface","g_status":"UCHK1","g_place":"83","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/3035-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/3035-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/3035-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/3035-shot3.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/3035-shot4.jpg-eq-900-500.jpg"],"text":"### GAME CONTROL\r\nMove: A\/D\r\nJump: Space\r\n\r\n### INTRO\r\nIn this game I tried to implement a weird game experience: you'll play a single-player game, but it feels like there are other players playing together with you - like a multi-player game.\r\n\r\nThere are 6 playable characters in this game. Every character has his own attributes(moving speed, jump height...) and attack style. You'll control 1 of them and try to defeat the others. The fun part is: all of the characters are controlled by yourself - both the player and the enemies. Can you win the fight? Can you discover the truth behind it?\r\n\r\n### ABOUT THE THEME & STORY\r\n\r\nIf you've completed the game, but cannot understand the logic or story behind the cut-scenes. It's not your fault. I failed to tell the story beneath the surface of game very well. Below is the detail description about the story\/logic behind the scene.\r\n\r\n----- WARNING -----\r\n\r\n----- SPOILER -----\r\n\r\n----- WARNING -----\r\n\r\n----- SPOILER -----\r\n\r\n----- WARNING -----\r\n\r\n----- SPOILER -----\r\n\r\n----- WARNING -----\r\n\r\n----- SPOILER -----\r\n\r\nThis game is inspired by dissociative identity disorder. It tried to show the \"fight\" inside the brain of a patient with split personalities.\r\n\r\nThe 1st scene is a talk between you and doctor - before discharging from hospital, you need to complete a test to prove that there is only 1 personality in your body.\r\n\r\nOn the surface, it's a simple conversation test. But beneath the surface, you are also doing another brutal test at the same time in your brain ...\r\n\r\nYou need to control 1 character(personality) to kill the others. If he is killed, a new character will be spawned -- in the real world, that means you have changed to another personality...\r\n\r\nYou need to show that there is only 1 personality in your body during the test. So the ultimate goal of game inside is killing the others without any death - after that, you will be discharged in the real world.","title":"Test Beneath the Surface"}