Sounds of Samos by phi

[raw]
made by phi for LD36 (COMPO)
It's the world's most ancient loop station! Use gears to build a mechanism that plays various instruments, and drop sick beats like in the good ol' Pythagorean times.

The game features two game modes:
- Freestyle mode: Build whatever you want, use as many instruments as you like, and jam away!
- Challenge mode: Build a mechanism that replicates a given beat you hear.

HEADPHONES ARE RECOMMENDED!

Basic instructions are included in-game.

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TIPS:
- You can stack smaller gears on larger ones (only if the large one is already connected).
- Each instrument can produce two different sounds, depending on which way its gear is rotating.

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The Challenges can get quite hard. I'd love to know how far you get.

THANKS FOR PLAYING!

Feedback

NinjaNic
28. Aug 2016 · 19:50 UTC
This game is pretty neat!
Xoko14
28. Aug 2016 · 20:05 UTC
It's very funny. Good job!
Will Edwards
28. Aug 2016 · 22:33 UTC
Very original, and very polished!

I'm completely unmusical but I was able to play around and enjoy myself making a little racket.

How might it be adapted to work on touchscreens e.g. ipads?

(Was able to interlock gears in such a fashion that they ought to have locked up if they'd been real)
danilafe
29. Aug 2016 · 06:36 UTC
Couldn't figure out how to slow it down to match the challenge beat. Awesome idea, though!
jakatpemadi
29. Aug 2016 · 07:42 UTC
It's original, it's addicting for me. What engine do you use? Can you make it for another platform such as Android? Thanks.
Flatgub
29. Aug 2016 · 08:53 UTC
Really cool idea, I loved the system and I had fun messing around in it but I got stuck on level 5 ><
SamuelSousa
29. Aug 2016 · 10:57 UTC
Interesting idea! Had some trouble getting around the the first challenge then went into freestyle where it seem to really shine.

Looks very polished. Good job!
svyatozar
29. Aug 2016 · 12:57 UTC
Weird sounds, and I could not figure out how to slow down, all gears no matter size seem to be giving same rate of beats :-(
svyatozar
29. Aug 2016 · 12:58 UTC
oh, k I just missed the point that they can be stacked. Nice!
Move127
29. Aug 2016 · 18:54 UTC
Very nice entry. I had a lot of fun with this. It could use some more instruments for a larger variety of sounds.
🎤 phi
04. Sep 2016 · 12:48 UTC
@jakatpemadi

I didn't use an engine for this one, just plain HTML5 and Dart. I think I'll have to rewrite a lot of the code anyway, so I should probably switch to a cross-platform framework... Thanks for the hint, I'll look into it! :)
DDRKirby(ISQ)
04. Sep 2016 · 23:12 UTC
Innovation: This was a pretty cool concept! It was a little tricky to understand the gear ratio mechanics at first. I think most people's first instinct would be to try connecting small and large gears in series to affect the rate, instead of stacking differently-sized gears.
Fun: I feel like adding a bigger variety of instruments would have made things a lot more fun!
Theme: You did really well here! Definitely fit the theme, and your intro page helped tie it all together.
Graphics: Simple but it worked! I think it could be much better if you looked into some animations or particle effects to play whenever a sound is made.
Audio: As mentioned before, I think having some melodic instruments or other more interesting sounds would be pretty simple and would add a lot here! Also, the harp-like instrument was difficult to hear on laptop speakers. (I know, I know, I should be using my headphones)
Humor: N/A
Mood: I feel like your game was pretty minimalistic in terms of mood and theming. For a game jam I think this works well but to expand upon it it would be nice to have some backgrounds.
Overall: Pretty good job for an LD! I feel like being able to make more interesting sounds would add a lot here!

Congrats on finishing another game! I'd really appreciate it if you could leave some feedback on mine as well. You can find it at http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=7285
Bobsleigh
05. Sep 2016 · 18:25 UTC
Really nice game, congratz!

I did to the lvl 5, after I stoped.