Full Immersion by end3r
Full Immersion - HTML5 (mobile) game created by Enclave Games using Phaser framework and JavaScript language.
Coding: Andrzej "end3r" Mazur.
Graphics: Ewa "efka" Mazur.
Coding: Andrzej "end3r" Mazur.
Graphics: Ewa "efka" Mazur.
| Web | http://immersion.enclavegames.com/ld29/ |
| Source | https://github.com/EnclaveGames/Full-Immersion/tree/gh-pages/ld29 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=19938 |
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 2.90 | 548 |
| Fun(Jam) | 2.42 | 625 |
| Graphics(Jam) | 3.84 | 196 |
| Humor(Jam) | 1.95 | 589 |
| Innovation(Jam) | 2.29 | 671 |
| Mood(Jam) | 2.60 | 608 |
| Theme(Jam) | 3.21 | 344 |
After some retry the game became unplayable, because there are mines everywhere.
I'd like some graphical feedback when hitting mines or collecting stars.
Keep dev it!
Quite hard and unforgiving when you do a reset as the mines come at you immediately, but those are minor tweaks for what is a solid foundation of a game.
On every restart there were ever more bombs. Was this intentional?
Would like to see some more feedback, when you get hit by a mine.