{"author_link":"\/author\/almosoka\/","author_name":"almosoka","author_uid":"24179","comments":[{"author_name":"torcado194","author_uid":"5839","time":"Apr 29, 2014 @ 2:51am","epoch":1398739560,"text":"pretty interesting idea! never seen anything like it! but it didnt go anywhere, unless i missed something. great job!"},{"author_name":"SaintHeiser","author_uid":"14848","time":"Apr 29, 2014 @ 5:50am","epoch":1398750300,"text":"Not bad! Rules are not clear for me. But it was pretty interesing."},{"author_name":"BoaHeck_ArtGent","author_uid":"25132","time":"Apr 29, 2014 @ 7:54pm","epoch":1398800940,"text":"Fun little entry. I had a little trouble controlling it though"},{"author_name":"carrier_signal","author_uid":"35743","time":"Apr 29, 2014 @ 8:01pm","epoch":1398801360,"text":"Music was great!"},{"author_name":"perfect victim","author_uid":"35015","time":"Apr 29, 2014 @ 11:03pm","epoch":1398812280,"text":"a great game of the addicting kind ."},{"author_name":"arrogant.gamer","author_uid":"22995","time":"Apr 30, 2014 @ 6:00am","epoch":1398837300,"text":"Pretty cool! Once I understood how to play, I felt like I was really building something and &quot;repairing&quot; rather than just scrambling around."},{"author_name":"eufrik","author_uid":"35192","time":"Apr 30, 2014 @ 6:00am","epoch":1398837300,"text":"Neat game and interesting."},{"author_name":"tomhunt","author_uid":"7773","time":"Apr 30, 2014 @ 6:01am","epoch":1398837360,"text":"I liked the sound. Seems like a neat idea. Controls were a bit touchy, and things went a bit too fast for me to process. Maybe try slowing it down a little bit, at least at first, so that new players can get into it more easily."},{"author_name":"c1tr00z","author_uid":"36555","time":"Apr 30, 2014 @ 6:03am","epoch":1398837480,"text":"cool, but controls sucks"},{"author_name":"CogComp","author_uid":"16225","time":"Apr 30, 2014 @ 6:05am","epoch":1398837600,"text":"Really nice idea! Never played anything quite like it and really enjoyed it!"},{"author_name":"arrogant.gamer","author_uid":"22995","time":"Apr 30, 2014 @ 6:06am","epoch":1398837660,"text":"My high-score finally was 52."},{"author_name":"almosoka","author_uid":"24179","time":"Apr 30, 2014 @ 11:51am","epoch":1398858360,"text":"my best score is 64 as far as this comment. we havent done much playtesting. ;)\r<br\/>\r<br\/>Anyway thanks for commenting everybody! The game is pretty unpolished in terms of gameplay progress and other things like help :). \r<br\/>I think we'll gonna make a post-compo version out of it.\r<br\/>Stay in focus!"},{"author_name":"tomvert","author_uid":"18469","time":"May 1, 2014 @ 4:05pm","epoch":1398960000,"text":"Nice concept nice art style, but a bit confusing and hard to understand. Otherwise enjoyable. Good job :D"},{"author_name":"InvisibleWonder","author_uid":"28398","time":"May 4, 2014 @ 12:34pm","epoch":1399206540,"text":"Are the red spheres bad?  I didn't figure that out..."},{"author_name":"baykush_figtree","author_uid":"32955","time":"May 4, 2014 @ 6:21pm","epoch":1399227360,"text":"Really neat! Quite a novel gameplay mechanic"},{"author_name":"Thorig","author_uid":"14618","time":"May 10, 2014 @ 7:53am","epoch":1399708080,"text":"Really like thise entry. The mechanics are nice and gameplay is good! Good job."},{"author_name":"UltimateWalrus","author_uid":"175","time":"May 12, 2014 @ 4:25am","epoch":1399868400,"text":"This is very nice!  I'm surprised it doesn't have more ratings.  Five stars for innovation, it's nice to see people actually trying to come up with new ideas (which is one of the things gamejams are best for) rather than rehashing old ones.\r<br\/>\r<br\/>I had no trouble controlling or figuring out how to play, though I wasn't sure why the game just decided to end at some point (maybe it's timed?).  Also would've been nice if the perimeter is actually highlighted differently from everything else so you can see what's actually counting toward your score.  Solid entry though!"},{"author_name":"petey123567","author_uid":"4433","time":"May 12, 2014 @ 5:21am","epoch":1399871760,"text":"5 star title screen!"},{"author_name":"misterwalter","author_uid":"34457","time":"May 12, 2014 @ 7:16am","epoch":1399878660,"text":"Definite Five star innovation here, the perimeter scoring system is totally out there and get's me thinking in weird ways. It was pretty incomprehensible at first, but it was so simple that I was able to piece things together pretty easily, so I think that's fine. Perhaps some effort could be made to make the red and green dots into more immediately understandable icons, such as cracks and bricks perhaps, but it wasn't a huge issue.\r<br\/>Also I see no connection to the theme...but whatever, it was a fun and inventive game so I personally don't care.\r<br\/>Great Job!"},{"author_name":"foolmoron","author_uid":"36186","time":"May 14, 2014 @ 3:14pm","epoch":1400080140,"text":"Cool idea but it never ended... and then I got isolated in an island and had to sit and watch my whole tunnel system get destroyed"}],"images":["ld29\/24179-a5f388515d7e1c5c2e28c764358ea355.jpg","ld29\/24179-59d3e8a389b4d1cff798b1b183f87484.jpg"],"links":[{"url":"http:\/\/eket.github.io\/arounder","text":"Web"}],"metadata":{"g_key":"19664","g_author":"24179","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"19693","g_title":"Arounder","g_status":"UCHK1","g_place":"403","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/24179-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/24179-shot1.png-eq-900-500.jpg"],"text":"Controls:\r\nARROWS to move,\r\nSPACE to deactivate red destroyers, and to build when facing walls.\r\n\r\nYour goal is to get as high perimeter count (surface:) as you can without building out from the circled area.\r\n\r\nYou can download the music from:\r\n\r\nhttps:\/\/soundcloud.com\/almosoka\/arounder","title":"Arounder"}