Captain P by Ryan up in here
This was done solo.
Move Captain President with the arrows. Collect metal, wood and XP orbs.
Bring the metal and wood back to the boat so you can go back and grab more.
The resources disappear when you collect them.
The "holding" counter at the top tells you when you're holding a resource.
When you're holding a resource you can't pick up another. You have to finish the level to keep the resources you collected.
Avoid the shark of course. ESPECIALLY if he's swimming backwards.
You have to buy the turret to access level 3. Imagine there's a guy between level 2 and level 3 and you have to mow him down to advance. Eventually that will really happen.
Move Captain President with the arrows. Collect metal, wood and XP orbs.
Bring the metal and wood back to the boat so you can go back and grab more.
The resources disappear when you collect them.
The "holding" counter at the top tells you when you're holding a resource.
When you're holding a resource you can't pick up another. You have to finish the level to keep the resources you collected.
Avoid the shark of course. ESPECIALLY if he's swimming backwards.
You have to buy the turret to access level 3. Imagine there's a guy between level 2 and level 3 and you have to mow him down to advance. Eventually that will really happen.
Ratings
| Coolness | 75% | 2 |
| Overall(Jam) | 2.43 | 703 |
| Audio(Jam) | 1.50 | 668 |
| Fun(Jam) | 2.30 | 665 |
| Graphics(Jam) | 2.33 | 693 |
| Humor(Jam) | 2.79 | 284 |
| Innovation(Jam) | 2.41 | 637 |
| Mood(Jam) | 2.36 | 672 |
| Theme(Jam) | 2.93 | 485 |
The art is nice, and things that are inherent to the Unity engine work fine. (physics, buttons, text, etc.) Since this was a Jam entry, I would have really like some sounds, but that's not a big deal. One thing this game is really lacking, however, is a notifier for when the level is complete. On the first level I just screwed around long after I had found all the pieces because their was no indication if I was done.
Anyway, all in all, it's a fine game, pretty solid and a bit of fun. However, for being a Jam entry, I think some things were missing. Keep it up. 8/10.
@icereci really though, your hp doesn't go down when he runs in to you?
Shark was the coolest ever :D
Fun game but the controls felt a bit off.. (ps the shark was awesome)
Would be great to see some more work done on this, its a cool concept.
The easiest way to fix this would be to have there be some change in the player character image. If there was music you could probably make it speed up or something.
Only being able to carry one resources means the player has to choose between resources. If the resources were less generic, like getting a propeller for the boat, then this could be a really interesting mechanic.
You could also add upgrades which allow the player to dive deeper (e.g. an aqualung) and additional dangers to avoid in order to get rarer resources. This would tighten the core gameplay loop in my opinion.
Also, one tip for jams is to avoid spending time doing menus instead of working on the core game. Overall though, good job! I hope you keep working on it. ;)