Forerunner by atomic_swerve
Escape from pursuers as you attempt to warn your homeland, evading capture by diving beneath the surface of the endless forest's canopy.
Be sure to check out my previous posts for some highlights from the development process!
Made in Unity3D using a Pro license trial. Other tools include Krita (art), Melody Assistant (music), sfxr (sound effects), Audacity (sound editing), GifCam (for screenshots) itch.io (for hosting), and GitHub (version control and source hosting).
Be sure to check out my previous posts for some highlights from the development process!
Made in Unity3D using a Pro license trial. Other tools include Krita (art), Melody Assistant (music), sfxr (sound effects), Audacity (sound editing), GifCam (for screenshots) itch.io (for hosting), and GitHub (version control and source hosting).
| Web | http://atomic_swerve.itch.io/forerunner |
| Source | https://github.com/atomic-swerve/forerunner |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=13374 |
Ratings
| Coolness | 45% | 1547 |
| Overall | 3.53 | 240 |
| Audio | 3.56 | 128 |
| Fun | 3.53 | 181 |
| Graphics | 3.30 | 462 |
| Innovation | 3.42 | 315 |
| Mood | 3.87 | 67 |
| Theme | 3.25 | 568 |
As far as the length goes, I actually had the ability to spin up new levels in seconds...But I felt the game got tedious (and difficult) with more content. That would probably get fixed if I implemented powerups or more dynamic obstacles down the road!
Also the depth of the underground moving things was almost impossible to tell :/
but nice idea - graphics and "story" though the flying balls made little to no sense ;)
I was hoping for "ok now everybody's been warned, let's evacuate!" and then it's like the same type deal but with fire or something.
Also call me crazy but it feels like you might have been somewhat inspired by StarFox. :P
Anyway great great entry, graphics/mood were amazing, gameplay was solid only complaint is it was too short, but when people complain your game is too short that means you made a good game. (Though if the game kept going I'd want a checkpoint or something after this point).