2587: Screw You ET by Holofire
In the year 2587, Earth's resources have been drained. Many solutions were discussed, but nobody could give a fuck. After many many minutes of consideration, they have decided to send one man into space to blow shit up. Armed with drills and bombs, Sir Rekt must embark on a journey too SCREW ET!
WSAD / Arrow Keys - Movement
Left Click - Fire Weapon
ENTER - Travel to planet
SPACE - New planet
Walk over drills to activate them!
This game started out very ambitious and the corner cutting can clearly be seen. Its not the best, but its not the worst. I will be doing slight balancing if and bug fixing if something major crops up.
LATEST JAVA 7 VERSION REQUIRED (if not, I am not responsible for any explosions that may happen :D)
WSAD / Arrow Keys - Movement
Left Click - Fire Weapon
ENTER - Travel to planet
SPACE - New planet
Walk over drills to activate them!
This game started out very ambitious and the corner cutting can clearly be seen. Its not the best, but its not the worst. I will be doing slight balancing if and bug fixing if something major crops up.
LATEST JAVA 7 VERSION REQUIRED (if not, I am not responsible for any explosions that may happen :D)
Ratings
| Coolness | 22% | 1989 |
| Overall | 3.25 | 484 |
| Audio | 2.47 | 715 |
| Fun | 3.05 | 531 |
| Graphics | 3.61 | 288 |
| Humor | 3.60 | 82 |
| Innovation | 2.94 | 638 |
| Mood | 2.94 | 599 |
| Theme | 2.47 | 1053 |
Two things I really enjoyed:
1. Planet generation inclusive cool names!
2. the guns aiming towards aiming point
I couldnt hear any music? I really missed that
The procedurally-generated planets were a nice touch, however, the game was very easy, as I could not find a planet with more than 7 drill sites and 2 waves/spaceships of aliens.
That being said, the game was very pleasant to play. Great job!
The drills are a bit too easy to operate: you can just set them all off at the beginning and forget about them. Could be more interesting if they required more maintenance, e.g. ETs trying to break them.
related to the theme.
It could be done better, but it's not bad :)