Declivity by bushmango
!UPDATE! There's a "Port" for Tablet/Mobile HTML 5. I've really only tested this in my iPad2, and it works well.
For the port, I changed:
- bugfix: staircases should be placed where you can't get to them anymore
- changes to menu screen (minor)
- input changes for touch support
- audio controls! mute and change volumes in case you don't like my sound
- general code cleanup
If you still haven't rated, I'd recommend the Web+ version just because it fixes the nasty can't advance bug. I haven't added or changed any gameplay features.
POST COMPO ADVENTURE COMING SOON
--- Thanks for playing! <3 Stevie
Finished! Wow that was a long 72 hours.
Declivity is a space mining, kitty rescue operation, and rogue-like-like. It's a cross between Descent and Spelunky.
Featuring: Shops, shields, cats, three monster types, no lava, multiple levels (around 10! I'm too tired to count), an actual ending, statistics, high scores, AN ENTIRE STORY, sadness, love, and darkness.
This was my first real HTML5 game as well as my first rogue-like. Also the most complete game I think I've ever made.
Chrome recommended. Let me know how it works for you.
Click: move and shoot and mine
Right-click: shoot and mine (so you don't accidentally run into things)
More detail is on the game page.
Feedback is greatly appreciated. Leave any bugs you find in the comments below.
Credits:
Main Design/Programming: Stevie
Additional Artwork: Lily, Oryx
Main Tester/Additional (Cat) Sounds/Cute Kid: Brenden
Additional Testing: Joanna, Lily
As always, thanks for playing! <3 Stevie
For the port, I changed:
- bugfix: staircases should be placed where you can't get to them anymore
- changes to menu screen (minor)
- input changes for touch support
- audio controls! mute and change volumes in case you don't like my sound
- general code cleanup
If you still haven't rated, I'd recommend the Web+ version just because it fixes the nasty can't advance bug. I haven't added or changed any gameplay features.
POST COMPO ADVENTURE COMING SOON
--- Thanks for playing! <3 Stevie
Finished! Wow that was a long 72 hours.
Declivity is a space mining, kitty rescue operation, and rogue-like-like. It's a cross between Descent and Spelunky.
Featuring: Shops, shields, cats, three monster types, no lava, multiple levels (around 10! I'm too tired to count), an actual ending, statistics, high scores, AN ENTIRE STORY, sadness, love, and darkness.
This was my first real HTML5 game as well as my first rogue-like. Also the most complete game I think I've ever made.
Chrome recommended. Let me know how it works for you.
Click: move and shoot and mine
Right-click: shoot and mine (so you don't accidentally run into things)
More detail is on the game page.
Feedback is greatly appreciated. Leave any bugs you find in the comments below.
Credits:
Main Design/Programming: Stevie
Additional Artwork: Lily, Oryx
Main Tester/Additional (Cat) Sounds/Cute Kid: Brenden
Additional Testing: Joanna, Lily
As always, thanks for playing! <3 Stevie
| Web (HTML5) | http://www.zombieobsession.com/LD/LD29/Game/ |
| Web+ (HTML5/Tablet/Mobile) Port | http://www.zombieobsession.com/LD/LD29Tablet/Game/ |
| Web POSTCOMPO (Coming soon!) | http://www.zombieobsession.com/LD/LD29PostCompo/Game/ |
| Source (JS) | http://www.zombieobsession.com/LD/LD29/ScriptsMy/Ts.js |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=5852 |
Ratings
| Coolness | 95% | 2 |
| Overall(Jam) | 3.77 | 65 |
| Audio(Jam) | 3.13 | 347 |
| Fun(Jam) | 3.64 | 69 |
| Graphics(Jam) | 3.49 | 332 |
| Humor(Jam) | 3.28 | 132 |
| Innovation(Jam) | 3.42 | 181 |
| Mood(Jam) | 3.67 | 121 |
| Theme(Jam) | 3.87 | 51 |
Pretty cool over all. Exciting when the scrolling kicked in, I didn't expect that. The cats were a good idea but they were so easy to kill - maybe not the best execution.
Rest in piece all the cat-miners that I accidentally lazored ;_;
Besides the obvious cruelty of the game, it was really well put together - I got burninated the first play through at around 3000 and decided to try again, this time cheating (because it's okay to cheat against anyone who makes you kill kittens.) I... got burninated again like 30 seconds in >< The gameplay is great, moving and shooting feels smooth (although too smooth, poor kittens) - and it's overall pretty good. Great entry with great humor!
fun game!
NO KITTY, WHY DO YOU HAVE TO DIE?! :(
The controls, the graphics, enemies - all fit nicely.
Great idea for the given theme.