Reflection by thebmxeur

[raw]
made by thebmxeur for LD29 (COMPO)
Lacks a lot of things.
Left / Right arrow to move.
Up arrow to jump.
Space bar to flip.

Ratings

Coolness 93% 2
Overall 3.44 308
Audio 1.20 1068
Fun 3.47 220
Graphics 2.63 892
Humor 1.59 1039
Innovation 3.80 121
Mood 2.90 639
Theme 3.67 204

Feedback

Jonochrome
28. Apr 2014 · 04:04 UTC
I really wish the box above the surface didn't disappear when you switch to the bottom controls D:
GiveMeAllYourCats
28. Apr 2014 · 12:37 UTC
Good mood, great innovation and fun to play!
Liens
28. Apr 2014 · 12:44 UTC
Interesting concept, was a little hard to figure out what was going on with the swapping though.
mikedirl
28. Apr 2014 · 12:47 UTC
Great game idea, it takes a while to get accustomed to the switching behavior bet its good fun.
tayl1r
28. Apr 2014 · 12:47 UTC
Pretty tricky!
zedutchgandalf
28. Apr 2014 · 13:19 UTC
Pretty cool!
The swapping can be really disorienting though.
And when the "bottom" block has to go "high" (near the bottom of the screen), the wiggling can become a bit obnoxious.
But this is an original concept, really fun and quite challenging! :)
blockbot
28. Apr 2014 · 13:24 UTC
This is a really cool concept that you should definitely expand on.
Thijsku
28. Apr 2014 · 13:33 UTC
Nice game! In the beginning, I found it a little bit difficult to get the hang of the controls, but this improved as I played the game. I like the concept and I think it's a quite original one! Good job.
Greg Power
28. Apr 2014 · 13:37 UTC
Tough to get the hang of, but I like that - it's rewarding. Cool concept and cool reflection effect.
zorfmorf
28. Apr 2014 · 13:38 UTC
It took me reeeeeally long to finish this one, lot of swearing included. In fact, I'm so happy about it, that I provide proof http://aborium.com/public/misc/reflection_end.png

Really solid gameplay with just the right difficult curve.

You should create a post-ld version with sound, updated graphics and more levels!
dusho
28. Apr 2014 · 13:44 UTC
brilliant idea, gets frustrating after some unsuccessful switch jumps.. spacebar smasher
🎤 thebmxeur
28. Apr 2014 · 14:31 UTC
Thank you for the comments.
tinykidtoo
28. Apr 2014 · 21:15 UTC
This is such a cool platformer.
Ellian
28. Apr 2014 · 21:17 UTC
Wish you'd had gone a bit further with this (graphics, audio), because the concept is very solid.
BallpointPress
28. Apr 2014 · 21:19 UTC
I actually bookmarked this to come back and play a bit more later. This is a fun little mind-bender.
Mekuri
28. Apr 2014 · 21:19 UTC
An awesome idea!! I really loved it- The learning curve is a bit steep, as it gets hard rather quickly.. Or maybe I'm just getting too old and slow :P - Very impressed about the idea! Good job!
javierecf
28. Apr 2014 · 21:28 UTC
Very interesting game, it has good puzzles.

sometimes you can get a bit stuck to the side of wall while switching places.
MetanoKid
29. Apr 2014 · 23:31 UTC
Nice gameplay! It's hard to coordinate moving and changing to the reflection, but once you get it you start to enjoy it. It even made me smile when I started failing continously :)
Some slow-paced music would fit perfectly. Reflection effect is awesome!
Crawler Studios
30. Apr 2014 · 00:30 UTC
pretty cool game. I like the water effects.
indigofiz
30. Apr 2014 · 00:38 UTC
Very nice execution of the concept, I wish the learning curve was a little bit lower though, it gets hard before I'm accustomed to the mechanics. But great job!
rylgh
30. Apr 2014 · 06:32 UTC
very neat mechanic, and cool rippling effect
Menesetsu
30. Apr 2014 · 21:01 UTC
Well done! Add some story and you'll able to beat "Thomas Was Alone". ;)
Covenant
01. May 2014 · 13:05 UTC
The controls could be tigher, but it was a nice game! Good job!
conno1234
01. May 2014 · 13:07 UTC
Cool concept! I really liked the lower half's resonating display.
mrbungle
01. May 2014 · 21:47 UTC
The switch jumping is a great mechanic, feels good when you first work what's going on. Definitely think this idea has potential.
soy_yuma
01. May 2014 · 21:51 UTC
It's a nice idea. I had some problems with the controls.
mjau
01. May 2014 · 22:07 UTC
The controls (switching in particular) felt a little imprecise and unresponsive at times, but i think that was actually mostly because of the lack of a "shadow" in the top half. It's more difficult to tell where you are without that, and there's no feedback to tell you if you tried to switch into a wall. Some audio would've helped there =). The first ring was by far the hardest because of that, i think.
joe40001
07. May 2014 · 04:42 UTC
This game is great evidence how a good programmer/level designer can make a really fun game without flashy art/sound. Really good stuff, exactly the right amount of challenge, exactly the right amount of tricks. Very clever/fun game. Well done.
conormn
07. May 2014 · 23:14 UTC
WOW, this really messed with my head. Would love to play a super flushed out version of this. Really great job :)
meszka
08. May 2014 · 22:36 UTC
Great mechanic, and some nice tricky platform-placements. I found the "jumping through walls" parts a bit too frustrating though. I'm guessing some audio-visual feedback on the switch action could help. With a little polish this will be an awesome game!