{"author_link":"\/author\/chrissou\/","author_name":"chrissou","author_uid":"36937","comments":[{"author_name":"pancakecity","author_uid":"28537","time":"Apr 28, 2014 @ 7:33pm","epoch":1398713280,"text":"I really like the whole underworld\/overworld transition."},{"author_name":"lonewookie","author_uid":"34535","time":"Apr 29, 2014 @ 2:46am","epoch":1398739260,"text":"The world transition is cool.  A smooth, well-made endless runner.  Is there a particular reason you don't get hurt by the deer and bunnies?"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 29, 2014 @ 4:12am","epoch":1398744420,"text":"Solid idea!"},{"author_name":"chrissou","author_uid":"36937","time":"Apr 29, 2014 @ 8:25am","epoch":1398759600,"text":"@lonewookie : The upper overworld (surface) is peaceful, you can kill bunnies and deers to get life back. The are not harmful since I wanted a distinction between the two world :\r<br\/>- You fight hard and loose life in underworld\r<br\/>- You can regain your life in the overworld (but you loose UnderworldPower way faster)"},{"author_name":"Xorr","author_uid":"37535","time":"Apr 29, 2014 @ 10:06am","epoch":1398765660,"text":"Oh Ma Gaaad, i love so much your concept"},{"author_name":"Tanner","author_uid":"26780","time":"Apr 29, 2014 @ 12:08pm","epoch":1398772980,"text":"It's quite hard for me, but I like it."},{"author_name":"BadgerPriest","author_uid":"3353","time":"May 1, 2014 @ 1:50am","epoch":1398908700,"text":"I'm getting a bug where when I hit enter to restart after losing, it puts the underworld demons on the safe surface"},{"author_name":"chrissou","author_uid":"36937","time":"May 1, 2014 @ 11:42am","epoch":1398944220,"text":"@BadgerPriest : Thanks for the bug report, it is now fixed :)"},{"author_name":"gre","author_uid":"18803","time":"May 2, 2014 @ 9:54am","epoch":1399024140,"text":"Awesome!\r<br\/>I love the concept and the take on the theme, it is like a mix between themes &quot;Beneath the Surface&quot; and &quot;Two worlds&quot; ^^\r<br\/>Gameplay is simple but very cool!\r<br\/>That firing could be a bit faster I think, polish a bit the UI and graphics and you have an incredible game!"},{"author_name":"mrspeaker","author_uid":"9199","time":"May 2, 2014 @ 3:49pm","epoch":1399045440,"text":"Good work - a lot of interesting ideas in there! Reallly needs some sfx though ;)"},{"author_name":"TeamEagle","author_uid":"23493","time":"May 18, 2014 @ 4:10pm","epoch":1400429100,"text":"The transitioning is pretty unique in combination with keeping something up and deciding when you should switch."}],"images":["ld29\/36937-8a4799594db2579662cb38b1312b9d25.jpg","ld29\/36937-e4cfb77dbed6b36a6692c7162365490e.jpg","ld29\/36937-562eb969cdc947fb4f3db631327b2338.jpg","ld29\/36937-45371a5dc3a1fbafe9613c6992ad27cc.jpg","ld29\/36937-aad5bd817768c360f2912ffb7d925102.jpg"],"links":[{"url":"http:\/\/chradr.com\/karakrian\/","text":"Web (HTML5)"},{"url":"https:\/\/github.com\/chrisghost\/ld29","text":"Source"}],"metadata":{"g_key":"19719","g_author":"36937","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19748","g_title":"Karakrian","g_status":"UCHK1","g_place":"1152","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36937-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36937-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36937-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36937-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/36937-shot4.png-eq-900-500.jpg"],"text":"Save the world from Karakrian!  Go underworld and kill the ghost, but before you must acquire enough underworld power by killing monsters.  Upgrade your weapon before summoning Karakrian.  Remember you can go back to the surface to get life back by killing wildlings.    Enjoy  (No sounds in the game)    Made with Phaser JS","title":"Karakrian"}