Another Fish in the Sea by Hexadecima1

[raw]
made by Hexadecima1 for LD29 (COMPO)
You play a fish that has one week of living left to complete a mysterious task. Arrow keys control fish.

Ratings

Coolness 37% 1746
Overall 2.69 1016
Fun 2.31 1102
Graphics 2.42 1034
Humor 2.53 483
Innovation 2.58 917
Mood 2.72 796
Theme 2.96 803

Feedback

Sam Oates Games
28. Apr 2014 · 10:09 UTC
Not a bad attempt. Easy to play.
Skywilly
28. Apr 2014 · 16:20 UTC
This end. So mean !
ThingoStudios
05. May 2014 · 22:15 UTC
Going off the screen renders the game in SEIZURE VISION. The game supposedly lasts for a week, but you're alive for eight days rather than seven. And you never dig a specific pattern in the sand.

???
muumeroinen
09. May 2014 · 10:57 UTC
Tragic :(
Andrew Adams
09. May 2014 · 19:28 UTC
I swam straight up and my fish contracted Palsey
Waterman7
14. May 2014 · 12:54 UTC
Wait... what? Mysterious pattern indeed. Some diver will be totally confused when exploring the sea ground :D
andymar
14. May 2014 · 17:03 UTC
What's with the rap thing at the end? The mood is nice, though. Poor fish!
Hempuli
14. May 2014 · 18:02 UTC
The idea was interesting but I wasn't sure if the story was supposed to continue; I stopped after 8 or so days because nothing seemed to change between rounds. Also at times the day would end without letting me eat. Trying to leave the game area through the top of the screen caused some really cool stuttering effects! Overall I liked the concept.
ALobker
14. May 2014 · 19:47 UTC
Not really finished, but nice game. Also very easy to learn/play.
gre
14. May 2014 · 21:41 UTC
Hypnotic game. The rythm of the game is interesting but a bit too repetitive. Maybe some juicy effect/features could fix that to have a fully enjoyable game, also some audio.
Bug: The camera goes crazy if I go high.
SnoringFrog
15. May 2014 · 19:44 UTC
Interesting. Aside from the camera losing it's mind if you swim to high, it was well made, but not particularly fun.
ninjacharlie
16. May 2014 · 13:38 UTC
Interesting game. I swam off screen, though, and the camera got really really shaky

Good job :)