Particle Shift by pi_pi3

[raw]
made by pi_pi3 for LD35 (COMPO)
It's a minimalistic puzzle platformer. Your goal is to get to the blue thing. That's it. However, the levels shift as you move around. Use A and D to navigate and SPACE to jump. Press R to reset the level.

If you're having trouble with a level, press the right arrow to skip it.

This game requires OpenGL 3.3 support and the newest version of Java 8.

Guide to tiles (yes, they're tiles):

- Brown - Static Tiles, guaranteed to never shift

- Green/Cyan - Dynamic Tiles, can shift their position

- Red - Death Tiles. As the name suggests, they kill you.

Entities:

- Red/White - The Player. It moves. It jumps. It can activate new level states.

- White - Box, affected by gravity, you can move it. It can also activate other entities. They collide with you, other boxes and all tiles.

- Iron Man-colored - Activator. Can activate level states otherwise unaccessible.

- Blue - Level End. Loads the next level.

- Pink - Teleporter. Teleports you or the Box.

Notes:

- Dynamic Tiles will only collide with you when they're not moving. If they're moving only on the x-axis, they'll collide with you on the y-axis (i.e. when you're falling or jumping) and vice versa.

- The Red Tiles can kill you when they're moving. So if you don't now what killed, it's probably them. Try to repeat your steps slowly and watch as the red tiles move.

- The Box CAN load the next level and it WILL collide the same way the player collides.

- Dynamic Tiles interpolated position isn't based on time, but on your position. For example, in the first level if you're standing x = 5.5, they'll be halfway between their state-0 and state-1 positions. But the Activators will move the Dynamic Tiles over time (about a second).

19/04/16:
Updated to work with itch.io app

Ratings

Coolness 71% 3
Overall 3.17 510
Audio 2.42 540
Fun 2.94 592
Graphics 3.11 428
Innovation 3.47 257
Mood 2.59 667
Theme 3.69 250

Feedback

ccglp
19. Apr 2016 · 11:14 UTC
Our games have the same name xDDD

Feels a little bit confusing, but with a more work explaining it on game, maybe the game can be better!

Good work though
brainybeard
19. Apr 2016 · 12:06 UTC
Wow well you definitely went and made the coolest game I have played so far. Such a novel and interesting mechanic, combined with the style just makes a fantastic game. Great work man.
hijomo
19. Apr 2016 · 18:09 UTC
Nice game. the green tile moving is an interesting idea.
Jin47
19. Apr 2016 · 18:21 UTC
Great game those particle effects are looking great. I have been stuck between platform several time but the game is fun . good job!!
luckyy
20. Apr 2016 · 16:25 UTC
It's super confusing at first when the level is moving as you are moving, but once you get the idea of how it works it's quite fun to play!
The levels are still really hard though
Muciojad
20. Apr 2016 · 16:54 UTC
Hello! Red particles just killed me 2784723857298 time, so I come here to vote! :D You invented really good mechanic, sometimes it's annoying but overall it's good thing, because you know, in your game always something is happening. Good one!
dvdking
20. Apr 2016 · 17:45 UTC
Really cool mechanic, it was funny to die in unexpected ways
JNI
22. Apr 2016 · 16:20 UTC
The game idea is really cool. The first level was a bit confusing, but the game itself is really nice! good work!
Xanjos
22. Apr 2016 · 19:55 UTC
Pretty cool and interesting concept. I liked the particle effects and those green tiles were definitely annoying.
Freank
24. Apr 2016 · 09:49 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
plko
25. Apr 2016 · 17:00 UTC
Special art style, looks amazing
Jupiter_Hadley
25. Apr 2016 · 17:13 UTC
Super interesting, neat game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/_jtEhCyw5p8
NPException
25. Apr 2016 · 17:20 UTC
What a brilliant piece! 10/10 would play again. Most of the levels I was just butt-clenching like "Please don't move now ... OH YOU FUCKER!" :D
Excellent work!
marod
28. Apr 2016 · 16:11 UTC
Nice game!
bentglasstube
30. Apr 2016 · 16:13 UTC
An interesting concept but it sort of amounts to just jumping and hoping for the best.
jakass
30. Apr 2016 · 16:16 UTC
Good project!!
medidog
04. May 2016 · 22:40 UTC
Really innovative idea, but some levels are hard to solve..
MayankUnreal
09. May 2016 · 16:43 UTC
The game mechanics is quiet good. Nice graphics and concept