{"author_link":"\/author\/ehtd\/","author_name":"ehtd","author_uid":"11246","comments":[{"author_name":"CaptainKraft","author_uid":"7617","time":"Apr 28, 2014 @ 2:36am","epoch":1398652260,"text":"I had a lot of fun playing around with this game. The art style is awesome as well. Great job"},{"author_name":"Crefossus","author_uid":"23130","time":"Apr 28, 2014 @ 2:37am","epoch":1398652320,"text":"Wow I love the feeling of the horde chasing you!"},{"author_name":"IAmSpencer","author_uid":"24919","time":"Apr 28, 2014 @ 3:10am","epoch":1398654300,"text":"Really fun to play, love the art. Also it took me a while, but I laughed pretty hard when I noticed the flash :)"},{"author_name":"terraco","author_uid":"36973","time":"Apr 28, 2014 @ 3:28am","epoch":1398655380,"text":"Controls feel a bit slow, and the amount of rocks thrown at you incapacitates the monster almost instantly. \r<br\/>\r<br\/>Other than that, it's fun!"},{"author_name":"seanographies","author_uid":"34407","time":"Apr 28, 2014 @ 3:30am","epoch":1398655500,"text":"I really like the visuals of the game!"},{"author_name":"FuzzyWuzzie","author_uid":"22923","time":"Apr 28, 2014 @ 3:59am","epoch":1398657240,"text":"Really cute graphics! Controls weren't quite as responsive as I would have liked though."},{"author_name":"Sakuyan","author_uid":"13803","time":"Apr 28, 2014 @ 3:59am","epoch":1398657240,"text":"Really hard, but I really enjoy the concept of the game!"},{"author_name":"Joseph Miller","author_uid":"18230","time":"Apr 28, 2014 @ 4:01am","epoch":1398657360,"text":"Nice art, punching as the monster doesn't seem super helpful because you switch at random and so would rather just always have the speed boost? Nice implementation though."},{"author_name":"Detective Pixel","author_uid":"37046","time":"Apr 28, 2014 @ 4:04am","epoch":1398657540,"text":"Great graphics. The controls were a little floaty for me. A fair game overall."},{"author_name":"hanoth","author_uid":"3162","time":"Apr 28, 2014 @ 4:26am","epoch":1398658860,"text":"This is really neat!  I love the angry mob."},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 28, 2014 @ 4:33am","epoch":1398659280,"text":"This is a neat concept, and I really like the use of the theme. The difficulty's a little frustrating, as trying to both dodge rocks and punch enemies at the same time is tough, and makes me less likely to take advantage of the beast."},{"author_name":"Lacaranian","author_uid":"34171","time":"Apr 28, 2014 @ 5:29am","epoch":1398662640,"text":"That mob... and always running out of energy so quickly. Really nice game!"},{"author_name":"primaerfunktion","author_uid":"12505","time":"Apr 28, 2014 @ 9:45am","epoch":1398678000,"text":"The idea is awesome. But a couple of more creatures with different abilitys would have been really nice. The game is really good anyways!"},{"author_name":"Doubstract","author_uid":"29853","time":"Apr 28, 2014 @ 3:25pm","epoch":1398698400,"text":"I did it, it was easy. Cool concept and art."},{"author_name":"Pietro Ferrantelli","author_uid":"30677","time":"Apr 28, 2014 @ 5:18pm","epoch":1398705180,"text":"Neat ! Feelings are really good thanks to the nice gameplay and the perfect pixel art ! You did a really good job, congrats !"},{"author_name":"Reinkout","author_uid":"34458","time":"Apr 28, 2014 @ 7:47pm","epoch":1398714120,"text":"Must have been the best looking game i have played today! Thanks for this."},{"author_name":"ninjabit","author_uid":"28636","time":"Apr 28, 2014 @ 8:26pm","epoch":1398716460,"text":"Love the art!"},{"author_name":"gikdew","author_uid":"18806","time":"Apr 28, 2014 @ 9:00pm","epoch":1398718500,"text":"I love your pixel art style, really nice!"},{"author_name":"jotson","author_uid":"20128","time":"Apr 28, 2014 @ 10:39pm","epoch":1398724440,"text":"Fun game, love the art, very difficult."},{"author_name":"sugarbyte","author_uid":"34276","time":"Apr 29, 2014 @ 2:40am","epoch":1398738900,"text":"Cool! Love the art, and the mechanics are so smooth and intuitive. Agree with others that the controls could be more effective and precise, but maybe that's a tradeoff!"},{"author_name":"Thorig","author_uid":"14618","time":"Apr 29, 2014 @ 5:50am","epoch":1398750300,"text":"The art is fine, but the controls of the girl feel a bit slow. I liked the angry mob hunting the player."},{"author_name":"Hypnohustla","author_uid":"20803","time":"Apr 29, 2014 @ 8:12am","epoch":1398758820,"text":"Really great character designs! Nice and simple little game :)"},{"author_name":"kbm","author_uid":"20498","time":"Apr 29, 2014 @ 3:54pm","epoch":1398786540,"text":"Really cool, creative graphics and game idea. Could have used sound, but otherwise very well done!"},{"author_name":"sandbaydev","author_uid":"2926","time":"Apr 29, 2014 @ 7:17pm","epoch":1398798720,"text":"Hah! Great concept. The art is awesome. With more things &amp; variety, this might turn out to be a really cool mobile game."},{"author_name":"ninjacharlie","author_uid":"24096","time":"Apr 29, 2014 @ 11:46pm","epoch":1398814860,"text":"I had fun playing this. It was super difficult! I would have liked to have some audio, and If you draw the sprites with their z-ordering based on their Y-axis position, you won't get overlapping issues. Nice job :)"},{"author_name":"Dreii","author_uid":"24533","time":"Apr 30, 2014 @ 12:52am","epoch":1398818820,"text":"Good stuff! awesome graphics, really unique gameplay i had a similiar beast\/person idea for the &quot;you are your own worst enemy&quot; theme :)"},{"author_name":"Garris","author_uid":"33993","time":"Apr 30, 2014 @ 4:39am","epoch":1398832440,"text":"Damn those rocks! Good game. It hooks you and makes you want to give it one more go."},{"author_name":"GamerTaters","author_uid":"35352","time":"Apr 30, 2014 @ 6:58am","epoch":1398840780,"text":"I like the art style. Cool game."},{"author_name":"Spierek","author_uid":"14319","time":"Apr 30, 2014 @ 9:08am","epoch":1398848580,"text":"The art is cool, but the game felt very unbalanced. The duration of the stun is too long, the energy replenishing system is not fun, and the game is more about luck (as in, &quot;lucky not to get hit by a boulder&quot;) than about skill."},{"author_name":"theholychicken","author_uid":"25095","time":"May 1, 2014 @ 2:04am","epoch":1398909540,"text":"&quot;WIN!!&quot; D:\r<br\/>That was quite hard! I wanted an end screen D:\r<br\/>Lots of fun and quirky art style. Great work!"},{"author_name":"Christina Antoinette Neofotistou","author_uid":"13139","time":"May 1, 2014 @ 5:41am","epoch":1398922560,"text":"ha! endless runner with a twist. Like!!! I'll play this some more :)"},{"author_name":"jtpup0","author_uid":"36526","time":"May 1, 2014 @ 10:34am","epoch":1398940140,"text":"Great concept, i really like the art style as well"},{"author_name":"SecondDimension","author_uid":"14838","time":"May 1, 2014 @ 3:40pm","epoch":1398958500,"text":"It's not quite satisfying to control, but I think the idea is good and the way the crowd chases you works really well.\r<br\/>Really nice visual style, it just looks awesome."},{"author_name":"GFM","author_uid":"7375","time":"May 1, 2014 @ 3:50pm","epoch":1398959100,"text":"Nice use of the theme.\r<br\/>I really liked the idea, but felt the game was kinda unfair... It's too hard to stay close enough to punch people without being hit, but you can't stay far away enough (you'll spend all you stamina, sometime) ... If you could punch down the projectiles (even if this was really hard), I think the game would get fairer."},{"author_name":"Yword","author_uid":"26150","time":"May 1, 2014 @ 4:02pm","epoch":1398959820,"text":"Very interesting idea! Maybe making a platformer or action game based on this idea will be pretty cool."},{"author_name":"fullmontis","author_uid":"21736","time":"May 1, 2014 @ 4:08pm","epoch":1398960180,"text":"The concept is interesting but the gameplay needs some twieaking. Getting too close is too dangerous cause you will lose as soon as your turn into a girl. The only possible thing to do is run but you can't run that much so there isn't much you can do.\r<br\/>\r<br\/>The graphics are lovely!"},{"author_name":"v_n_j","author_uid":"30018","time":"May 1, 2014 @ 4:08pm","epoch":1398960180,"text":"At first I thought it was fun. But then I found that when you get too close to crowd you can clip one of runners and take him sliding with you, taking huge amount of damage =\/ Maybe it's just me and no one else have trouble with this, but for me that bug (I believe it's a bug, and not intended) ruins the game completely."},{"author_name":"neekobus","author_uid":"14085","time":"May 1, 2014 @ 4:36pm","epoch":1398961860,"text":"Very interesting mecanics, nice transformation !\r<br\/>\r<br\/>Some critics :\r<br\/>- It takes me some times to understand the rocks and the stunned state.\r<br\/>- When I exit the stunned state, sometimes a take another rock. And I die. It's frustating.\r<br\/>- You should add obstacles on the road.\r<br\/>- Maybe you should add a gauge for the transformation. And then you can add powerups to rise or lower the gauge.\r<br\/>\r<br\/>Curious to see the evolution of the game !"},{"author_name":"Mase","author_uid":"18575","time":"May 1, 2014 @ 4:44pm","epoch":1398962340,"text":"I like the idea &amp; the art has potential but could be better.\r<br\/>\r<br\/>The transformation sequence looks cool in your main screenshot but I didn't notice it much in the game... maybe it plays too quickly or something.\r<br\/>\r<br\/>I think some corpses could really dress up the graphics... instead of destroyed enemies just blinking out of existence.\r<br\/>\r<br\/>Also, the most effective tactic seemed to be moving from the top to the bottom and back repeatedly while holding down z the entire time... which didn't require a lot of finesse or focus."},{"author_name":"D2FXRayG","author_uid":"33138","time":"May 1, 2014 @ 4:51pm","epoch":1398962760,"text":"I like the idea and the transformation sprites but it's a little to simple for me"},{"author_name":"JimmyBoh","author_uid":"34636","time":"May 1, 2014 @ 4:56pm","epoch":1398963060,"text":"I really like the art, and the gameplay is a great idea. It did seem like the girl's sprint was under-powered."},{"author_name":"Jod","author_uid":"20442","time":"May 1, 2014 @ 6:54pm","epoch":1398970140,"text":"Hurray, I made it! Super cool pixel-art, well done!\r<br\/>\r<br\/>Who is throwing those things? :)"},{"author_name":"bombjack","author_uid":"18768","time":"May 1, 2014 @ 8:21pm","epoch":1398975360,"text":"nice art."},{"author_name":"BuKaneerz","author_uid":"31324","time":"May 1, 2014 @ 8:45pm","epoch":1398976800,"text":"The concept is cool !\r<br\/>little hard to play.\r<br\/>The graphics are really nice (:"},{"author_name":"Ragzouken","author_uid":"13822","time":"May 1, 2014 @ 11:39pm","epoch":1398987240,"text":"very nice sprites :)"},{"author_name":"InvisibleWonder","author_uid":"28398","time":"May 2, 2014 @ 2:45am","epoch":1398998400,"text":"I liked the art and the mechanic kept me playing.  I wish the energy would regen slowly to indicate how it works.  I wasn't sure if getting hit with a bullet was how that happened... for quite a while!"},{"author_name":"moonmagic","author_uid":"4706","time":"May 2, 2014 @ 5:04am","epoch":1399006740,"text":"An ocean of angry limbs and jaunty knees, it was a grand feeling swinging my Huge Arms and justifying my pursuit."},{"author_name":"VictoryGarden","author_uid":"22357","time":"May 2, 2014 @ 5:38am","epoch":1399008780,"text":"This is fun! I love your character design and concept. It seems like the most important change to make is to either have the transformation not be random--which cuts down a little bit on the &quot;uncontrollable transformation&quot; feeling, which I generally think is cool and explains why the mob is chasing the girl--or, alternatively, to make the game more about managing whatever state you currently happen to be in. Rolling with the transformations, as it were.\r<br\/>\r<br\/>That said, I probably played about 20 or more times before I got too frustrated, so good job. It's an addictive little piece."},{"author_name":"GrooveMan","author_uid":"26423","time":"May 2, 2014 @ 6:49pm","epoch":1399056240,"text":"The transformations, and the endlessly pursuing mobs are a nice touch~"},{"author_name":"xdegtyarev","author_uid":"5862","time":"May 2, 2014 @ 8:35pm","epoch":1399062600,"text":"funny game!"},{"author_name":"Pixlexia","author_uid":"25961","time":"May 3, 2014 @ 3:56pm","epoch":1399132260,"text":"Great game! Really love the pixel art."},{"author_name":"cirolve","author_uid":"7965","time":"May 4, 2014 @ 2:45am","epoch":1399171200,"text":"Interesting game, to be honest! Nice play on the concept, and the gameplay is pretty fun."},{"author_name":"orangepascal","author_uid":"12805","time":"May 5, 2014 @ 7:30am","epoch":1399274700,"text":"love the graphics! really nice"},{"author_name":"Raiyumi","author_uid":"25829","time":"May 6, 2014 @ 2:04am","epoch":1399341540,"text":"Not bad! Too bad there's no music or sound, but the graphics are nice. :)"},{"author_name":"mechabit","author_uid":"34391","time":"May 6, 2014 @ 2:56am","epoch":1399344660,"text":"I found the energy build up really slow. Would have been cool to be able to punch back the balls if you timed it correctly. Also would have been better to ave control over the transformation and have certain obstacles that only girl or monster form could get past like a long jump or a stone wall etc."},{"author_name":"pinkmonkeyhead","author_uid":"11711","time":"May 6, 2014 @ 4:22am","epoch":1399349820,"text":"The idea was really amazing and original, but i think the execution was just good.\r<br\/>Maybe if you made possible to move on x-axis it would have a little more feeling of freedom"},{"author_name":"ChuiGum","author_uid":"22408","time":"May 6, 2014 @ 4:24am","epoch":1399349940,"text":"Love the graphics, innovative and fun!"},{"author_name":"Oye Beto","author_uid":"7933","time":"May 6, 2014 @ 4:43am","epoch":1399351080,"text":"Simple mechanic but it works.\r<br\/>Some times I wished I could transform whenever I wanted. If you keep the auto-transform (which is cool too), there should be some feedback or rhythmic indicator to know when the transformation is coming. AI polish would be nice too (like different behaviors)."},{"author_name":"Bekokstover","author_uid":"26481","time":"May 6, 2014 @ 7:28am","epoch":1399360980,"text":"A tough one, but great concept."},{"author_name":"DragonXVI","author_uid":"35553","time":"May 6, 2014 @ 11:51am","epoch":1399376760,"text":"Win! Nifty little game! Love the way the crowd flocks together.  Didn't seem to have a lot of run energy but the punching was good.  Would be cool to have a bit of feedback on punching the crowd."},{"author_name":"Katamori","author_uid":"25228","time":"May 6, 2014 @ 2:44pm","epoch":1399387140,"text":"Nice one!"},{"author_name":"Jools64","author_uid":"17060","time":"May 6, 2014 @ 5:31pm","epoch":1399397160,"text":"This is a really cool looking game with interesting gameplay. I really liked the idea of having two different forms with different play styles. It did however feel a little too hard or maybe I was just missing something. Either way, great work!"},{"author_name":"thaaks","author_uid":"3382","time":"May 6, 2014 @ 6:48pm","epoch":1399401780,"text":"I liked the art style. Control is not as smooth as I would have preferred. Avoiding the cannons\/balls is a tad too difficult. But nice little game and great idea!"},{"author_name":"GarethIW","author_uid":"20364","time":"May 6, 2014 @ 7:47pm","epoch":1399405320,"text":"Nice idea, love the pixel style. Controls felt a little unresponsive for me, and I wasn't sure why the girl's boost seemed to cut out for no reason (not being hit by a rock)"},{"author_name":"zebi24","author_uid":"28347","time":"May 6, 2014 @ 11:21pm","epoch":1399418160,"text":"Pretty fun and great pixel art. Nice job! :)"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 7, 2014 @ 3:45am","epoch":1399434000,"text":"really nice game here - took a bit to get used to the mechanics but very good - nice job"},{"author_name":"Crooksister","author_uid":"37324","time":"May 7, 2014 @ 9:59am","epoch":1399456440,"text":"Awesome art :) I feel it needed more than the crowd throwing things at you... like obsticles :)"},{"author_name":"conormn","author_uid":"31095","time":"May 7, 2014 @ 11:17pm","epoch":1399504320,"text":"Quite hard, but really liked the mechanic. Great style too!"},{"author_name":"Kerdelos","author_uid":"30088","time":"May 9, 2014 @ 11:40am","epoch":1399635300,"text":"The art is really awesome. But I find the game really difficult. I would have preferred to be able to switch whenever I want. Because here when you are the monster you can not attack people without being sure to get a rock in your face."},{"author_name":"stvr","author_uid":"26473","time":"May 9, 2014 @ 6:23pm","epoch":1399659480,"text":"I had a lot of fun with this one, but couldn't win! I would happily pay to see a game where this is the final level."},{"author_name":"GeorgeBroussard","author_uid":"8631","time":"May 10, 2014 @ 12:43pm","epoch":1399725480,"text":"Neat idea for a game. Would keep polishing it up. Could be a lot of fun."},{"author_name":"csanyk","author_uid":"10473","time":"May 10, 2014 @ 7:45pm","epoch":1399750800,"text":"No sound:(  I liked the graphics."},{"author_name":"ZYXer","author_uid":"20509","time":"May 10, 2014 @ 9:58pm","epoch":1399758780,"text":"I like the graphics. It would be nice if there was a way to keep score, like how many seconds you survived, because it seems to me that it's quite impossible to beat the game."},{"author_name":"edibletoaster","author_uid":"5756","time":"May 11, 2014 @ 3:21am","epoch":1399778160,"text":"Pretty cool"},{"author_name":"ThingoStudios","author_uid":"31541","time":"May 11, 2014 @ 4:00pm","epoch":1399823700,"text":"This game has the same problem a lot of horde games do; the enemies all eventually move towards the same spot and make it too easy for you to eat them all in one go.\r<br\/>\r<br\/>I loved the graphics in this game. Personally I would have allowed for horizontal movement on your part, but it's still fun without it."},{"author_name":"klianc09","author_uid":"20290","time":"May 11, 2014 @ 4:17pm","epoch":1399824720,"text":"Great pixelart. The game is pretty hard, would have liked to be able to move left and right for easier punching the enemies."},{"author_name":"tomvert","author_uid":"18469","time":"May 11, 2014 @ 8:05pm","epoch":1399838400,"text":"Love the art :)"},{"author_name":"2HitAdam","author_uid":"15390","time":"May 16, 2014 @ 4:48pm","epoch":1400258580,"text":"Super cute graphics, I played the post-compo version and the look and music are great! Really interesting gameplay, bit easy though, I feel like you could go far if you expanded this design!"},{"author_name":"rincewind_cz","author_uid":"25122","time":"May 18, 2014 @ 10:23am","epoch":1400408280,"text":"Avoiding damage was hard or I guess that these types of games aren't exactly my cup of tea.. :-)"},{"author_name":"ErikU","author_uid":"30880","time":"May 20, 2014 @ 12:43am","epoch":1400546280,"text":"I like the concept. The strategy seemed optimal to me when running top to bottom as the girl, and then punching the center to get some breathing room as the monster. In any case, well done, especially with the art."}],"images":["ld29\/11246-02e59e2920999a6e5e418da6482ee4cf.jpg","ld29\/11246-cb4ddaea58d5bdef865da445630826ca.jpg","ld29\/11246-12ec2e31954e1ccee1876be54c29e244.jpg","ld29\/11246-9b58ac836e0a284c728176a295cbfb44.jpg"],"links":[{"url":"http:\/\/skullmate.itch.io\/switcher","text":"Web"},{"url":"http:\/\/skullmate.itch.io\/switcher-post-compo","text":"Web(Post-Compo)"},{"url":"https:\/\/www.dropbox.com\/s\/n3vgsfc6w5kh506\/SwitcherClean_1.zip","text":"Source"}],"metadata":{"g_key":"19778","g_author":"11246","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19807","g_title":"Switcher","g_status":"UCHK1","g_place":"775","g_commentcount":"80","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11246-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11246-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11246-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11246-shot3.png-eq-900-500.jpg"],"text":"Beneath the surface of a girl, a dormant beast exists. She has super human abilities and is extremely dangerous. She is an enemy of the State.\r\n\r\n\r\nUse UP\/DOWN for MOVEMENT\r\n\r\nUse Z for ACTION\r\n\r\nBeast will Punch\r\n\r\nGirl will get Extra run boost\r\n\r\n__________________________________________________________\r\n\r\n\r\n\r\nv 1.0.0\r\n\r\nFirst complete and playable version!\r\n\r\nCreated for LudumDare 29 by EhTd\r\n\r\nFrom: http:\/\/mokusoftware.wordpress.com\r\n\r\nEDIT:\r\nThank you all for your comments and critics. The game still requires some gameplay adjustments and I will take your advise into consideration to make this game a lot better. \r\n\r\nThank you for your time!\r\n\r\nEDIT 2:\r\nA new version of Switcher(post-compo) is available. I tried to take into account all your comments for this new version. Thank you all!","title":"Switcher"}