UndergroundRescue by Hackingroelz

[raw]
made by Hackingroelz for LD29 (COMPO)
Basicly the blue guy must help the yellow guy escape from beneath the surface. WASD to move, space to switch between the characters and e to pick up blocks.

If the game runs slow or you need to rebind keys, you can change a few setting at the top of main.lua.

I'll post Linux and Mac (and maybe web) versions later. Also, there seem to be a bug (atleast on my laptop) that causes the lighting to not work if you run the jar directly (And I have no idea how the direct jar launch is different from the batch file...)

Ratings

Coolness 46% 1460
Overall 3.13 614
Audio 3.22 273
Fun 3.00 558
Graphics 3.24 504
Innovation 3.33 375
Mood 2.65 852
Theme 3.16 649

Feedback

djdduty
28. Apr 2014 路 02:38 UTC
I am not sure if you multiply translations by deltaTime, or if it is supposed to do this, but My guys just fly across the screen to each side with each press, so I cannot control them in the slightest. I figured it was supposed to be a sort of puzzle where you have to figure out a way to do it while not being able to stop properly, but I am not sure.
馃帳 Hackingroelz
28. Apr 2014 路 07:12 UTC
Sorry, it should be fixed now.
DragonXVI
28. Apr 2014 路 08:03 UTC
Like the idea! Only main complaint is I find the transition between the two's a bit too slow.
mat1er
28. Apr 2014 路 08:12 UTC
Nice!
micdoodle8
28. Apr 2014 路 08:21 UTC
Nice job, good puzzle designs, some nice visual effects, and soothing music. I will have to agree that switching between the characters is a bit slow though. Overall good game!
PaperBlurt
28. Apr 2014 路 08:22 UTC
Nice to see some 3D graphics in Ludum Dare!
SuperIzzo
28. Apr 2014 路 08:36 UTC
Hi, I couldn't run it. I tried both the jar and debug.bat, but it crashes on me during initialization. I can't rate it :(

Here's the complete log: http://textuploader.com/rdj8
馃帳 Hackingroelz
28. Apr 2014 路 10:38 UTC
I think I fixed it, at least l can run it when I switch to integrated graphics on my own laptop now. All computers where it didn't work before will now switch to a different shader (without shadows). I might try to make a better fix (with shadows) later.
hexagore
28. Apr 2014 路 11:05 UTC
I quite liked this but I think I would have killed to have both scenes on the screen at the same time. Really nice concept though!
Lrnk
28. Apr 2014 路 11:08 UTC
I'm sorry to report that all i get is some lovely dramatic music and a blank screen. Log looks fine though (http://pastebin.com/raw.php?i=XwAVQezs)
Running Java 1.7.0_55
馃帳 Hackingroelz
28. Apr 2014 路 11:17 UTC
Maybe it's just taking long to load the Lua code. Did you try waiting for about 10 seconds?
gikdew
28. Apr 2014 路 11:49 UTC
Hahaha 'the blue guy', your game is good and has a good mood, but it feels a little laggy in my computer.
sam101
28. Apr 2014 路 11:56 UTC
You didn't think at people with azerty keyboards (but we can't blame you :) ).

I liked the idea, but the transitions were really too long ! The music was nice. It's a good game overall :)
RikardKarlsen
28. Apr 2014 路 12:07 UTC
It didn't work for me, http://pastebin.com/bZwfkgzE
hirngespinst
28. Apr 2014 路 13:00 UTC
got stuck in the level with the companion cube - is there a way to interact with it?
馃帳 Hackingroelz
28. Apr 2014 路 13:17 UTC
@hirngespinst, Walk against the cube and press e. (You might have to keep walking against it and then press e)
馃帳 Hackingroelz
28. Apr 2014 路 13:25 UTC
(I think) I fixed the mipmaps bug, I added options for disabling normal maps and shadows to the top of main.lua and I added rebindable keys (also at the top of main.lua, in the init function)
RikardKarlsen
28. Apr 2014 路 19:40 UTC
Now I have some other errors , http://pastebin.com/cWrWZm8Y.
All I see is a blank window and then it diseappers.
ccglp
01. May 2014 路 16:01 UTC
Music is so epic, and sets very well the atmosphere, overall is a good puzzle game!
TheGreenTie
01. May 2014 路 16:04 UTC
I was really into playing the game but I can't run it :/
WhiteWolf93
01. May 2014 路 16:23 UTC
It doesnt work for me neither, black screen, music and controls seems to work, but blind playing is... you know.
bob_fish
04. May 2014 路 04:11 UTC
Very nice! I think the time between switching people should be a bit quicker but apart from that it is really cool and has a nice unique idea!
dook
05. May 2014 路 21:17 UTC
Sweet little puzzle game, and good use of the theme :)
DesignerNap
05. May 2014 路 21:24 UTC
Nice audio and approach to the design of puzzles. as others have mentioned, sluggish changing characters :) good work though!