Fish by maloki
Click and/or drag to guide the fish.
Try to eat as much food as you can while keeping at least one fish alive.
Tip: Since the food (green box) is on the surface of the water, it can be pushed using the waves in the water.
Extra: Try leaving the fish alone for a few seconds. :P
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Worked on this solo and was supposed to be a compo entry, but I ended up changing my design less than 12 hours left for submission. That's what I get for being busy during the weekend. :P
Try to eat as much food as you can while keeping at least one fish alive.
Tip: Since the food (green box) is on the surface of the water, it can be pushed using the waves in the water.
Extra: Try leaving the fish alone for a few seconds. :P
--
Worked on this solo and was supposed to be a compo entry, but I ended up changing my design less than 12 hours left for submission. That's what I get for being busy during the weekend. :P
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.36 | 273 |
| Audio(Jam) | 3.63 | 131 |
| Fun(Jam) | 3.28 | 203 |
| Graphics(Jam) | 3.28 | 410 |
| Innovation(Jam) | 3.43 | 177 |
| Mood(Jam) | 3.41 | 219 |
| Theme(Jam) | 3.04 | 434 |
I did not like the mixing of the art styles: The fish were like vector graphics, the food was 3D and the enemy (hunger or some sort of abstract threat?) was blurred Pixel Graphics.
Good job.
Good job...
I have the same sentiment with the art of the threat, just not sure how to represent it abstractly - showing that it's a threat, but not too menacing that it strays from the general mood of the game. >.<
Thanks for the comments! :)
The mood is good too, the color are well chosen, feels calm and relaxing
It reminds of this game : https://www.youtube.com/watch?v=XOUNcfgWwkU
The music was cute !