Operation: Delve by xgeovanni
Out in the uncharted wilderness lies a cave. this cave serves as entrance to a complex system of caverns, infested with all manner of brute beasts.
It is said that a truly grotesque horror lurks on its twelfth floor, but there are no survivors to tell the tale.
You mission is to infiltrate these caverns and discover the truth of the twelfth floor. Good luck.
This game is best played in fullscreen. Please press f11 before starting the game.
Since people have been asking, I created the music with abundant-music.com
NOTE: The game continues infinitely after floor 12.
EDIT 28/04/14: Fixed the bug in which the game didn't start. Pretty sure that's game-breaking enough to count.
It is said that a truly grotesque horror lurks on its twelfth floor, but there are no survivors to tell the tale.
You mission is to infiltrate these caverns and discover the truth of the twelfth floor. Good luck.
This game is best played in fullscreen. Please press f11 before starting the game.
Since people have been asking, I created the music with abundant-music.com
NOTE: The game continues infinitely after floor 12.
EDIT 28/04/14: Fixed the bug in which the game didn't start. Pretty sure that's game-breaking enough to count.
| Web | http://legitnews.biz/Games/Operation%20Delve/ |
| Source | https://github.com/xGeovanni/LD29 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=11296 |
Ratings
| Coolness | 53% | 3 |
| Overall | 2.68 | 1026 |
| Audio | 2.87 | 497 |
| Fun | 2.47 | 1000 |
| Graphics | 1.97 | 1196 |
| Humor | 1.84 | 962 |
| Innovation | 2.17 | 1145 |
| Mood | 2.54 | 948 |
| Theme | 2.73 | 944 |
The boss was a nice touch but need to be expanded a bit it isn't really a boss in it's current state.
If you are going for a roguelike it is important that put some kind of risk rewardsystem into the game to have the player make some interesting choices.
I tried staying at a level for a bit and the game started lagging, this needs to be fixed.
When I played the game the sounds were mostly pretty quiet they could probably be made a bit louder.
Simple & long, dangerous combination.
Good work after all :)