Space Shifter by SaxOps1

[raw]
made by SaxOps1 for LD35 (JAM)
A space-themed puzzle plat-former where the character must change shape and colour in order to stand on certain platforms.

The goal is to make your way to the trophy!

Best of luck!

Controls:
-Spacebar = Jump
-Left/Right Arrows = Movement

Made By: SaxOps1, NeonBladeBorn, Xera

[Note: Submitted a day early, because I (Sax, the programmer), was going away for the week]

Tools:
-Programming: Greenfoot (Using Java)
-Graphics: Paint, Paint.NET
-SFX: sfxr
-Music: Finale 2012, GXSCC

Ratings

Coolness 100% 1
Overall(Jam) 2.97 794
Audio(Jam) 2.57 614
Fun(Jam) 2.75 837
Graphics(Jam) 2.30 1017
Humor(Jam) 2.23 648
Innovation(Jam) 2.78 770
Mood(Jam) 2.59 885
Theme(Jam) 3.22 641

Feedback

Dialglex
18. Apr 2016 · 02:35 UTC
I like it except for the typos. :P
Dooskington
18. Apr 2016 · 02:36 UTC
Interesting but pretty bare bones and boring.
CoderCameron
18. Apr 2016 · 02:37 UTC
Fun game with interesting and engaging gameplay. I had alot of fun!
Yrasin
18. Apr 2016 · 02:43 UTC
Impressive work! Really liked the idéa and the puzzles :)
TreePunchers
18. Apr 2016 · 02:44 UTC
Completed game. Good use of the theme. Levels are designed well and show off many different ways to use your core mechanic. Music was very repetitive however, and platforming controls are not very great.
aegypticus
18. Apr 2016 · 02:45 UTC
Pretty solid. The puzzle mechanics were great, but the controls felt unresponsive and difficult to use.
EdoCreate
20. Apr 2016 · 07:29 UTC
Nice game, but not enought pazzle-elements and very chalanging platformer-elements
Freank
21. Apr 2016 · 16:47 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Henry00
22. Apr 2016 · 23:07 UTC
Pretty good game, I like the idea of only being able to stand on certain surfaces, the music gets a little repetitive though.
ogre
23. Apr 2016 · 05:51 UTC
Well executed, but puzzles are not very challenging.
marmpa
23. Apr 2016 · 06:52 UTC
Nice game. At first I thought it would be really hard as the idea seemed hard to illustrate but quickly was proven wrong. I really like the inclusion of a tutorial.
NPException
23. Apr 2016 · 07:20 UTC
I realy loved the puzzles and gameplay! Top work :)
marod
23. Apr 2016 · 08:54 UTC
Nice game, i like that simple art!
staircase27
23. Apr 2016 · 08:58 UTC
Good start. Could be very good with a few more mechanics and ideas
Falak
23. Apr 2016 · 09:35 UTC
Cool Game!!! ^^
peter_sc
23. Apr 2016 · 10:28 UTC
Very well done. I love the music.
tompudding
23. Apr 2016 · 10:36 UTC
Great simple idea that's really fun to play. The level progression seemed a little strange as there were some simple ones in the middle, but overall great effort!
Qaterknan
23. Apr 2016 · 11:55 UTC
I like how you made sure that the gameplay is understood. Tuturial, help page and even first few levels were clear enough to grasp the concept of the game. After few levels the game feels a bit shallow. Maybe it has to do with the level design since every level (except one or two) has a straightforward solution - no branching, no choices, just a path to the trophy... I like the level where you fall into a pit and you need to choose a red or blue color - I would add more levels like that where you need to choose a path not just follow it.
Or maybe the game lacks some interactive mechanic - a way to move the morphing items so you can use them on different parts of the map or something like that...
stefvanschie
23. Apr 2016 · 12:09 UTC
The level progression was a little bit strange, but I like the concept.
MayankUnreal
23. Apr 2016 · 12:51 UTC
Its pretty fun game with nice use of graphics.I like the concept
endel
23. Apr 2016 · 15:22 UTC
Cool. Gameplay pretty simplistic though, lacks a challenge. I've seen a game similar to this one with platforms falling vertically which was quite fun. Keep it up!
🎤 SaxOps1
24. Apr 2016 · 08:01 UTC
@Qatarknan - Thanks for the super helpful feedback! We were a bit rushed to finish the game, as I was going away!

If only we had more time to make better levels, but oh well, I guess that's how a LD goes!
Adipson
30. Apr 2016 · 08:38 UTC
nice concept
StrayCat
06. May 2016 · 23:09 UTC
Nice idea, with a bit more polish, the game would be better. Keep going!
TheCain
08. May 2016 · 07:35 UTC
A simple little platformer.
It didn't have much, but what it did have it did well.