The BladeShifter Tales by DrZanuff
Edit 02/09/2016 - Added Itch.IO Link
https://drzanuff.itch.io/the-bladeshifter-tales
Trail through ruins of previous civilizations in order to crush evil from these lands bearing the bladeshifter sword.
Arows move left and right
Z - Punch and Kick
C - Sword attack
Space - Jumps
Post Compo Soon!!
Made by a three men team:
DrZanuff (Ricardo Machado) - Programming and Art
Lord Daniev (Victor Malezon - Level Design and Game Desing
Daniel Machado - Music Design
https://drzanuff.itch.io/the-bladeshifter-tales
Trail through ruins of previous civilizations in order to crush evil from these lands bearing the bladeshifter sword.
Arows move left and right
Z - Punch and Kick
C - Sword attack
Space - Jumps
Post Compo Soon!!
Made by a three men team:
DrZanuff (Ricardo Machado) - Programming and Art
Lord Daniev (Victor Malezon - Level Design and Game Desing
Daniel Machado - Music Design
| Web | https://drzanuff.itch.io/the-bladeshifter-tales |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=15108 |
Ratings
| Coolness | 10% | 2207 |
| Overall(Jam) | 3.33 | 448 |
| Fun(Jam) | 3.20 | 483 |
| Graphics(Jam) | 3.13 | 654 |
| Innovation(Jam) | 2.60 | 889 |
| Mood(Jam) | 2.93 | 674 |
| Theme(Jam) | 2.40 | 1039 |
The ability to kick/punch felt largely redundant and the fact that you gained health for every enemy you killed made you nearly invincible, given how trivial most enemies were to kill. Overall, good core concept on the design front, but I felt like more attention could've been paid to the nitty gritty stuff.
The animation for the character and enemies was nicely done, praise for that. However, the lack of environment art detracted from the overall experience, especially when you start the description of your game as 'Trail through ruins of previous civilizations'.
The levels themselves felt largely unstructured, although this may have been due to the lack of environment art. Some blocks or areas felt unnecessary or redundant.
Your composer really did a good job, it's not common for an LD game to feature multiple original tracks.
Overall, nice game and enjoyable to play, just need to tighten up on the design front. Good job, but I was hoping for more from someone, by the look of you account, with this much previous LD experience.