{"author_link":"\/author\/natura-time\/","author_name":"Natura-Time","author_uid":"26591","comments":[{"author_name":"TheLastBanana","author_uid":"2656","time":"Apr 29, 2014 @ 7:45am","epoch":1398757200,"text":"Clicking to break the blocks felt a little tedious. Two or three clicks at most would have been enough, I think."},{"author_name":"Natura-Time","author_uid":"26591","time":"Apr 29, 2014 @ 4:56pm","epoch":1398790260,"text":"That's why I wanted to do a craft system ... :\/\r<br\/>Maybe in a post-mortem."},{"author_name":"eugman","author_uid":"191","time":"Apr 29, 2014 @ 11:53pm","epoch":1398815280,"text":"It was definitely an innovative idea. Unfortunately it felt like it came down to how fast you could click after a certain point. Definitely would have been more interesting with a crafting system."},{"author_name":"Dreii","author_uid":"24533","time":"May 1, 2014 @ 3:33am","epoch":1398914880,"text":":( wish you had more time it has potential. although clicking all those blocks made my write hurt. maybe one click and do the mining animation all at once?"}],"images":["ld29\/26591-6f7c02d9ab5789e925f40871edf377db.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/qu7wk214upzpek5\/LD29_DeepwaterMining_NaturaTime.zip","text":"Windows x64"},{"url":"https:\/\/www.dropbox.com\/s\/x00dudic30x1dg1\/LD29_DeepwaterMining_NaturaTime%20%28Java%20embedded%29.zip","text":"Windows x64 (Java embedded)"}],"metadata":{"g_key":"19910","g_author":"26591","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"19939","g_title":"Deepwater Mining","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/26591-shot0.png-eq-900-500.jpg"],"text":"It's an underwater 3-way memory !\r\n(I wanted to add a craft system but IRL came to me too often :( )","title":"Deepwater Mining"}