In Deep by BlazeCell
Programming: BlazeCell
3D Modeling: LeftHandedHero
INSTRUCTIONS:
Move with WASD or arrow keys.
Aim with mouse.
Fire with left-click.
Press ESC to exit the game.
UPDATE:
Hit detection now works.
The player can no longer go off screen.
Models have been updated.
The shark now animates.
The water has been optimized to load faster.
Ripple effects have been optimized and are no where near as CPU intensive.
Music and sounds have been added.
You can now win and lose the game.
A loading screen has been added.
Thank you all for your comments and feedback. It's awesome to see that you guys like this little game of ours =D.
3D Modeling: LeftHandedHero
INSTRUCTIONS:
Move with WASD or arrow keys.
Aim with mouse.
Fire with left-click.
Press ESC to exit the game.
UPDATE:
Hit detection now works.
The player can no longer go off screen.
Models have been updated.
The shark now animates.
The water has been optimized to load faster.
Ripple effects have been optimized and are no where near as CPU intensive.
Music and sounds have been added.
You can now win and lose the game.
A loading screen has been added.
Thank you all for your comments and feedback. It's awesome to see that you guys like this little game of ours =D.
Ratings
| Coolness | 35% | 1798 |
| Overall(Jam) | 2.59 | 664 |
| Fun(Jam) | 2.30 | 665 |
| Graphics(Jam) | 3.71 | 238 |
| Innovation(Jam) | 2.68 | 519 |
| Theme(Jam) | 3.00 | 444 |
This is our first time participating in Ludum Dare. Even though we didn't achieve what we wanted by the deadline it's really cool to see the other entries and get feedback on ours. Definitely looking forward to entering LD#30 as well :)
Keep up the good work!
Loved the movement of the boat.
Finish it please :(
We're open to making minor tweaks based on feedback if you have some.