Disorientation. by yo_milo
Experience firsthand, what it is like to be blind...
Don't get too scared, it might kill you.
By the way, the second set of stairs is the end of the level.
Don't get too scared, it might kill you.
By the way, the second set of stairs is the end of the level.
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.48 | 191 |
| Audio(Jam) | 3.70 | 111 |
| Fun(Jam) | 2.71 | 523 |
| Graphics(Jam) | 3.45 | 347 |
| Humor(Jam) | 2.44 | 417 |
| Innovation(Jam) | 4.13 | 13 |
| Mood(Jam) | 4.07 | 43 |
| Theme(Jam) | 2.71 | 565 |
Using that visual cue for echolocation was pretty cool. I feel like it's in the same vain as the horror games that use the temporary flash of a camera to see things. Lots of potential for jump scares ;)
The audio also added a lot for the atmosphere!
The game jumped back to the menu after I wondered around a bit. And the menu doesn't seem to do anything when I click on it either.