Trapped by dpulrich

[raw]
made by dpulrich for LD29 (COMPO)
You are a miner that just got trapped underground. You only have a certain amount of food, water, and medicine. Try to keep everyone alive until you get rescued. You must give them enough food, water, sleep, and medicine for them to survive.

So this is my first Ludum Dare, and I think that I did fairly well on it! Usually, I don't finish the games I start to make, but I actually completed this one. Also, I'm happy with how large this game is. It is a pretty big game for my standards, especially since it was made in 48 hours.

Oh, and I forgot to mention this in the game: To go to the next day, you have to press escape while not in any menus.

Ratings

Coolness 48% 1359
Overall 2.81 912
Fun 2.23 1132
Graphics 3.33 440
Humor 2.12 793
Innovation 2.96 626
Mood 2.68 830
Theme 3.59 275

Feedback

Mincemeat
28. Apr 2014 · 02:19 UTC
Cool idea, Some music or ambient sound would go a long way I think.
CaptainKraft
28. Apr 2014 · 02:20 UTC
This is an interesting game. For a LD game I like how much you got done. The art looks pleasant and you have a great start to something cool
Conchlab Games
28. Apr 2014 · 19:41 UTC
I think the graphics are great, though, it seems empty without any music
littleball
28. Apr 2014 · 23:20 UTC
It's quite hard to tell what state people are in without talking to them all. Some visual display might be nice.

I really like the artwork, I'm a big fan of pixel art!
Maschinen-Mensch
29. Apr 2014 · 15:22 UTC
I like the idea and restriction to a limited space. I found having to slowly walk between the people and using the sub menus a bit cumbersome. I would recommend adding the option to manage the party completely via menus and even remove the option to walk around. The setting definetely has some potential.
Jamcount
03. May 2014 · 13:25 UTC
I liked it, some sounds would be good tho.