Necro by Kara Jayde
'Necro' is a PC title, developed in Unity by @KaraaJayde for the Ludum Dare 29, 48 hour competition. In it, the player takes on the role of a flesh-eating bacteria, as it attempts to dissolve as much flesh via touch, whilst replicating, to beat the level goals.
Arrows/WASD - Movement
Space - Release Toxic Gas (speeds up decay & kills white cells).
Collect Yellow cells to replicate faster.
Avoid or Kill White cells.
Avoid Blue cells.
Arrows/WASD - Movement
Space - Release Toxic Gas (speeds up decay & kills white cells).
Collect Yellow cells to replicate faster.
Avoid or Kill White cells.
Avoid Blue cells.
Ratings
| Coolness | 63% | 3 |
| Overall | 3.08 | 658 |
| Audio | 2.90 | 465 |
| Fun | 2.68 | 849 |
| Graphics | 3.23 | 511 |
| Humor | 2.73 | 368 |
| Innovation | 3.54 | 236 |
| Mood | 2.97 | 570 |
| Theme | 3.98 | 50 |
Like others have said, maybe it's a little slow. Breaking the skin probably isn't necessary, as it takes a good 10+ seconds to get through with no risk. You could probably just go deeper into the same body.
After I figured it out it became a lot more fun, but it should be noted that the screen is too high in FireFox (in Chrome it fit within the boundaries of my window, though).
Dissolving was fun, as was trying to avoid the bad cells, although collision didn't seem perfect. Also, I couldn't really tell what the toxin was doing.