Surface Defence by Aske

[raw]
made by Aske for LD29 (COMPO)
So it's 3:30am and I'm REALLY tired, but I'm releaved to have completed my 3rd LD:

Surface Defence

Controls:
Z: Turret (shoots enemies)
X: Fishing hut (makes money if there is fish)
C: Observatory (produces science, that accelerates the construction of the shuttle)
Space: Place building ( sorry for no left click..)
Shift: Delete building

Gameplay:
- The goal is to fill up the blue science bar and escape earth. This can be achieved via defending the island from the evil from beneath the surface.
- But thing cost money; Fishing huts only generate money if there is fish on the local island (Represented by green bar).
- Observatories produces more science per second.

Known bugs:
- title menu won't start the game until you have looked at the help screen.
- the game uses "setInterval()" to spawn monsters, witch runs on actual time, but the turrets does things every frame. If you have a laggy computer, this results in the turrets shooting slower than the game spawn the monsters and it's unlikely for you to win the game :(

Please comment! :)

And as always: HAVE FUN!

Ratings

Coolness 67% 3
Overall 2.98 745
Audio 1.63 1004
Fun 3.07 508
Graphics 3.19 536
Humor 2.21 719
Innovation 2.57 925
Mood 2.63 878
Theme 2.47 1053

Feedback

SK16Games
28. Apr 2014 · 17:09 UTC
woop woop very nice ;)
alshirah
28. Apr 2014 · 17:32 UTC
Need time to master the control. cool game
Zerod
28. Apr 2014 · 17:32 UTC
Nice Game
Strandmullen
28. Apr 2014 · 17:33 UTC
Fun tower defense with some income mechanics. I think that it has a lot of potential with different level designs and more towers.
kmakai
28. Apr 2014 · 17:33 UTC
This was fun! A little on the easy side, but good job!
pinion
28. Apr 2014 · 17:37 UTC
Liked how the lighthouses shoot laserbeams.
revilossor
28. Apr 2014 · 17:37 UTC
fun game quite lovecraftian. Could do with more towers and islands but possibly out of scope for 48 hours.
dusho
28. Apr 2014 · 17:40 UTC
strange controls and was weird that money income was not dependent on enemies shot. I just build turrets at start and had no money for money generator, was weird
also game becomes very laggy when there many enemies on screen
zorfmorf
28. Apr 2014 · 17:47 UTC
Took me five tries to beat it and it was very close. Fun and good level of difficulty
CiderPunk
28. Apr 2014 · 17:49 UTC
Why do you hate mouse buttons? having to build resource gatherers is an interesting twist on the tower defence formulae!
ccglp
28. Apr 2014 · 17:54 UTC
Good tower defense dude :)
matthias_zarzecki
28. Apr 2014 · 20:50 UTC
Solid td!
kirbytails7
29. Apr 2014 · 04:18 UTC
Simple but fun. Good job!
zedutchgandalf
29. Apr 2014 · 14:42 UTC
It's a shame that you can't get money without building those things. I started by building two turrets and immediately had no way of gaining money except for selling both (!) those turrets again, leaving me defenceless... That should not be possible, imo...
The game looks really nice though! And you've got some fun mechanics in there :D
BoTreats
29. Apr 2014 · 14:42 UTC
Fun! Easy, but I felt compelled to see it through to the end.
blockbot
29. Apr 2014 · 15:25 UTC
Very cool, I would love to see this made into a full game!
lukepilgrim
30. Apr 2014 · 13:36 UTC
great game! would love to see it with some more features!
Boberro
30. Apr 2014 · 13:38 UTC
I like it, it has a lot of potential.
bebopbraunbaer
30. Apr 2014 · 14:21 UTC
good work (- : had fun escaping the world : D
hope to see more games from you in the future!
dector
30. Apr 2014 · 14:54 UTC
Need more levels. Well done.
Martin Ysa
30. Apr 2014 · 16:12 UTC
nice!
7heSAMA
30. Apr 2014 · 20:31 UTC
It's okay.
Controls were confusing at first, but easy enough to figure out. The main menu was kinda unresponsive.
There's just not that much to figure out. Build a tower, then a bunch of fishing huts, then two more towers and upgrade your towers whenever you get enough money.
BuKaneerz
30. Apr 2014 · 23:25 UTC
The graphics are really cool (:
Knowledge
02. May 2014 · 15:59 UTC
Play my game again!!!
ThingoStudios
03. May 2014 · 20:19 UTC
The objects remain on screen even when you die; this looks sort of silly when you lose. Otherwise it's a pretty fun tower defense game.
JimmyBoh
05. May 2014 · 13:36 UTC
Really great game! I think it was too easy (1 fishing, 2 turrets then observatories ASAP), but it's a great base to start from. More islands, shorter ranged turrets, and more tower types would make this a game worth paying for.
mcapraro
06. May 2014 · 05:21 UTC
really nice concept! i loved the mechanic and can totally see this being blown out into something bigger, but still kept nice and simple as you have it. congrats!
PaperBlurt
12. May 2014 · 14:03 UTC
good job!
keep doing these little games!