Pathogen by ketura

[raw]
made by ketura for LD35 (JAM)
Take control of the CDC as they battle the outbreak of a virus that makes its hosts very difficult to pin down...

Ratings

Coolness 39% 1579
Overall(Jam) 3.16 618
Fun(Jam) 3.00 629
Graphics(Jam) 3.16 636
Innovation(Jam) 3.21 415
Mood(Jam) 3.44 283
Theme(Jam) 2.58 983

Feedback

MissVioletVi
19. Apr 2016 · 04:12 UTC
Nice work. The complexity of the game was very impressive and the UI was neatly presented. Clicking and dragging to look at different cities was a bit tiring. I would like to be able to move the camera with WASD. Alternatively, I think it would be clearer if I could see all of my cities on one screen.
RafaSKB
19. Apr 2016 · 04:55 UTC
Interesting game, the idea of infection is always nice. However I feel like the game doesn't fit with the theme, except for some labels saying there are shapeshifters attacking people. The game ended too fast as well, I wish I could have enjoyed it a bit more :)
bobismijnnaam
19. Apr 2016 · 21:17 UTC
Doesn't run on my Ubuntu 15.10 box, says "Aborted (core dumped)" :(
BitDare
19. Apr 2016 · 21:17 UTC
The game was very nice with a great feel. The UI was neat and it had some great complex mechanics.
bigmangames
19. Apr 2016 · 21:18 UTC
Interesting concept. I would have appreciated some sort of feedback to show if my funding choices were working. Am I supposed to be killing shapeshifters? If so, switching to 100% military on every city seems to always be the optimal strategy.
unit684
19. Apr 2016 · 21:48 UTC
Nice game and the UI looks really nice and polished. Some sound would be nice and a maybe a tutorial or something. I'd love to see what's going on behind the scenes with all the sliders and stuff.
zaywolfe
19. Apr 2016 · 22:11 UTC
Loved the game, really wish there was audio though.
rjhelms
19. Apr 2016 · 22:15 UTC
Nice concept - a bit different from the usual LD fare, which is always nice.

Like bigmangames said, a bit more feedback on the effects of my choices would have been helpful - the relationship between my choices and what was happening wasn't always obvious.
local minimum
20. Apr 2016 · 13:12 UTC
It is an ambitious project and most UI interactions worked nicely. The zoom level was a bit annoying though, so if the view of the camera could be adjusted with the mouse middle wheel, it would have been really nice. As for the strategy aspect of the game, I didn't get any feeling for what types of strategies that was preferable so the way I played it, I just tested some different settings and let the game run by itself. So to up the game-aspect, I think the game would need to be better with the feedback (progress bar on research, short-time death and shape shifting trends).
marod
23. Apr 2016 · 09:06 UTC
Nice game and concept!
staircase27
23. Apr 2016 · 09:10 UTC
Couldn't get it to move or work out how it worked. Instructions would have been helpful
Satyre
05. May 2016 · 11:30 UTC
Nice concept. I would like to see this to be a full game with sound (alarm), music and a zoom in/out function, as you lose the overview of your cities very quickly. Good job :)