Another Day at Work by Evil Scotsman

[raw]
made by Evil Scotsman for LD29 (JAM)
Left Mouse Button = Interact

Made by two people. My friend working on the level and I working on the code. The game follows you as you do your daily job at the big company.

*Spoilers*
The idea of the game was to uncover the secret of the company you work for, to go 'beneath the surface' of the corporation. What you find at the end was that the task you were doing each day was what was keeping the people in the test tubes alive. And since you failed to complete the task that day the people died.

Ratings

Coolness 66% 3
Overall(Jam) 2.78 608
Audio(Jam) 2.86 458
Fun(Jam) 2.36 642
Graphics(Jam) 3.19 445
Humor(Jam) 2.57 370
Innovation(Jam) 2.61 560
Mood(Jam) 3.03 391
Theme(Jam) 2.51 644

Feedback

KyleDAudio
29. Apr 2014 · 01:10 UTC
It reminds me a lot of Half-Life 1!
mechabit
29. Apr 2014 · 02:08 UTC
When I click the mouse button the character stops moving.
Milktoast
29. Apr 2014 · 02:09 UTC
Reminds me of my job. =(
Empyrealhell
29. Apr 2014 · 02:11 UTC
I don't get it...
simon02
29. Apr 2014 · 02:12 UTC
I liked the graphics, but the controls were extremely twitchy (web version with mac) and made it very difficult to actually do a lot or get very far in the game..
danbo
29. Apr 2014 · 02:14 UTC
Was anything supposed to happen after the red area?
tylerb1
29. Apr 2014 · 02:14 UTC
Very well put together, and interesting game. Not too much to do, that I could find, but definitely held my attention for a little while. I'm not really sure how it goes along with the theme, but that really doesn't matter to me. Good job!
eerongal
29. Apr 2014 · 02:17 UTC
Not sure if this is a bug, but on the second day i had a capsule spawn in the receptacle i was supposed to put it in.
Crazi456
29. Apr 2014 · 02:17 UTC
That bed does not look comfortable. :(
muramasa
29. Apr 2014 · 02:28 UTC
Well, it was nice, but does it end? I discovered a thing, I thought they would fire me, but nope.
olkeencole
29. Apr 2014 · 04:41 UTC
Fun little game. I always like simple graphics like these. With the overhead voice, I always expected to turn and find someone looking over my shoulder.
demonshanker2
29. Apr 2014 · 22:15 UTC
Controls were a little wonky, sometimes you get stuck on walls, but neat graphics.
The-nameless-kompany
29. Apr 2014 · 22:19 UTC
There is a part that reminds me portal
Moosefly
29. Apr 2014 · 23:36 UTC
Web version seems to freeze when I click the left mousebutton and the entities used to trigger different events are visible in the executable, forming "passable walls".

Not much to do. Simple and clean artstyle. A walking sound would probably have been a nice addition.

Anssi@MooseflyGames
jwin
29. Apr 2014 · 23:39 UTC
Amusing. Reminds me a lot of the Stanley Parable
Once Upon a Team
29. Apr 2014 · 23:41 UTC
Pretty interesting, interactive experience, very well done. The sound effect was especially great, very immersive
Bekokstover
30. Apr 2014 · 15:03 UTC
Nice work in such a short time. A pity it's unfinished, because the story you tell could really make the game work.
Newt_
01. May 2014 · 22:17 UTC
Reminds me of Stanley Parable!
mrbungle
01. May 2014 · 22:21 UTC
Cool art piece. I like the 30 Flights of Loving-esque characters.