Beneath the surface of colorful bricks by galeswift

[raw]
made by galeswift for LD29 (JAM)
Didn't get to polish this much, but was able to at least get the gameplay in a spot that was fun.

Mix of puzzle fighter and mr. driller? Try to send your 'crash' bricks into the center to advance to the next level.

Directions:
Use special 'crash' bricks to smash through the surface!
Arrows move/rotate your brick.
Spacebar drops your brick immediately.
Occasionally you will get a wildcard brick that will break all bricks of the color it landed on.

Credits for the music go to:
https://soundcloud.com/twc-3

Make by Keith Miron

Ratings

Coolness 53% 3
Overall(Jam) 3.72 84
Audio(Jam) 3.72 102
Fun(Jam) 4.06 16
Graphics(Jam) 2.83 572
Innovation(Jam) 3.55 143
Mood(Jam) 3.00 398
Theme(Jam) 2.74 557

Feedback

Lost King
29. Apr 2014 · 02:21 UTC
Neat idea. Wasn't sure what I was doing at the start but it soon became pretty clear.
kmakai
29. Apr 2014 · 02:27 UTC
Good job! Had fun, it seemed a little too easy though.
simon02
29. Apr 2014 · 02:27 UTC
Nice game. Reminds me a little of Super Hexagon. It works and plays very well.
GrooveMan
29. Apr 2014 · 02:33 UTC
When it kicked in why you referenced Puzzle Fighter, I got super into this game. Making a chain of breaks is just as satisfying, and you made the breaks sound nice and meaty. I hope you go back to this later and add VFX/SFX for chains and combos, it'd look so dope.
mechabit
29. Apr 2014 · 02:35 UTC
Not a bad puzzle game
yo_milo
29. Apr 2014 · 03:04 UTC
I played this game for a good hour... It is pretty good.
Music is pretty Juicy. The best feeling is destroying layers and layers of blocks, and hearing them crack one by one.

Sadly, the wildcard destroys all the blocks at the same time...
wheelsx
29. Apr 2014 · 04:08 UTC
Totally reminiscent of Tetris. Fun and addicting, yet maybe a little too easy. I had to commit suicide at level 50 so I could stop playing and rate it :P Great concept, would like to see it polished!
xhunterko
29. Apr 2014 · 07:44 UTC
Very nice jam game sir!
Kuchalu
30. Apr 2014 · 02:12 UTC
Nice puzzle game, clever game design.
jedeen
30. Apr 2014 · 02:12 UTC
It was really easy to get invested into completing the levels. With a little bit of polish, this would be downright addicting. Good job!
asotelo94
30. Apr 2014 · 02:14 UTC
Great! That's the kind of game I was hoping to find in the LD. You should make an infinite mode, where pieces start 'falling' faster, like tetris.
Look to me like combination between super hexagon and tetris. Loved it.
MintArcade
30. Apr 2014 · 02:17 UTC
Very nice. Like music, game play is very fluent.
Nimmrod
30. Apr 2014 · 04:49 UTC
Really really fun. I love how seamless the game is between levels, I could play it for hours. Got to 28k before I stopped which isn't even that much
alvarop
01. May 2014 · 08:29 UTC
Pretty cool idea, I had a hard time understanding the "win" conditions, but I still won!
dj_pale
05. May 2014 · 16:43 UTC
Overall good work. A bit confused by the colors and the fact that you could expand the pieces. Good soundtrack, feels like a good start. Could also think about difficulty scaling.
Zarkith
05. May 2014 · 18:17 UTC
Awwww, the music stopped for me when I got a massive combo on level 32. :(
At least that actually gave me a reason to stop playing. :P
mrexcessive
05. May 2014 · 19:01 UTC
Hi. Didn't find a strategy, plays nicely.
euske
07. May 2014 · 12:22 UTC
This game is dangerously addictive. I was kinda tired at level 35, but wonder how long I was playing. Nice take of the theme too.
PetorialC
19. May 2014 · 00:42 UTC
Being a Tetris fan, I see the greatness of this game. It's always nice to see to chain effects!! :D