{"author_link":"\/author\/karmalis\/","author_name":"Karmalis","author_uid":"35945","comments":[{"author_name":"Reinkout","author_uid":"34458","time":"Apr 28, 2014 @ 7:51am","epoch":1398671160,"text":"Those shadows really gives it a nice mood. Though i had some troubles with the controls."},{"author_name":"Liens","author_uid":"33982","time":"Apr 28, 2014 @ 8:00am","epoch":1398671700,"text":"I like the lighting, and shooting stuff is always a ...blast.  I should sleep soon."},{"author_name":"Karmalis","author_uid":"35945","time":"Apr 28, 2014 @ 8:01am","epoch":1398671760,"text":"Thanks. One of the points was to make the controls slightly difficult to increase the overall difficulty. What the game lacks in complexity I've tried to bring through other means. Theme, mindset and mood included. :)"},{"author_name":"TowelKing","author_uid":"36784","time":"Apr 28, 2014 @ 8:02am","epoch":1398671820,"text":"A solid run around and shoot stuff game. Starting in the only lite area of the level and eventually getting forced out by monsters was a fun experience. Congrats on finishing your first game and I dont think there will be too many games like this in the ludum dare, the most popular game type will probably be drilling for treasure."},{"author_name":"John Drury","author_uid":"22999","time":"Apr 28, 2014 @ 8:54am","epoch":1398674940,"text":"Controls are not very intuitive and frustrated me at times but enjoyed the lighting and mood that has been set. The gun shot felt good to fire, would be cool when you fired the gun, it would create a flash of light.\r<br\/>\r<br\/>Enjoyed it."},{"author_name":"IAmSpencer","author_uid":"24919","time":"Apr 29, 2014 @ 1:57am","epoch":1398736320,"text":"Shadows were a nice touch. Surprisingly fun, this one. Good job! :)"},{"author_name":"frankbsad","author_uid":"22426","time":"Apr 29, 2014 @ 8:45am","epoch":1398760800,"text":"the controls are a bit weird. Not bad though."},{"author_name":"Karmalis","author_uid":"35945","time":"Apr 29, 2014 @ 8:56am","epoch":1398761460,"text":"Yeah, come to think of it, maybe I should have kept the movement directions relative to the world, not the character orientation, but again, one of the main ideas was to make it harder. Well, live and learn. Thanks guys."},{"author_name":"jaxonf92","author_uid":"34148","time":"Apr 29, 2014 @ 9:30am","epoch":1398763500,"text":"Great game. Just wish i didn't suck at it lol"},{"author_name":"teambrookvale","author_uid":"34127","time":"Apr 29, 2014 @ 10:17am","epoch":1398766320,"text":"I really loved the mood! Nice game!"},{"author_name":"DustyStylus","author_uid":"15902","time":"Apr 29, 2014 @ 11:50am","epoch":1398771900,"text":"Have to agree about controls, but the mood and atmosphere is great. Also, congratulations on your first LD!"},{"author_name":"philip_sinclair","author_uid":"37109","time":"Apr 30, 2014 @ 8:36am","epoch":1398846660,"text":"Very atmospheric with the lighting and audio. and a satisfying shooting sound. it was a bit too dark to see whatr i was doing though. and i would have preferred to be able to kill the enemies with one shot to start with. good foundation for a nice game though!"},{"author_name":"bob_fish","author_uid":"14144","time":"Apr 30, 2014 @ 10:38am","epoch":1398853980,"text":"Controls are a little bit annoying but as you said, it does add to the difficulty. Sounds are kinda cool. Nice game!"},{"author_name":"longshorts","author_uid":"34312","time":"Apr 30, 2014 @ 11:56am","epoch":1398858660,"text":"Nice and creepy environment, something I wanted to do in my game but failed due to not having lighting effects. Good audio too, well done!"},{"author_name":"Karmalis","author_uid":"35945","time":"Apr 30, 2014 @ 3:26pm","epoch":1398871260,"text":"Thanks again guys, appreciate the support and voting :)"},{"author_name":"ThingoStudios","author_uid":"31541","time":"May 5, 2014 @ 10:23pm","epoch":1399328280,"text":"There doesn't seem to be a way to exit from the game once you die short of refreshing. Also, you can still fire even when dead."},{"author_name":"Karmalis","author_uid":"35945","time":"May 8, 2014 @ 1:07pm","epoch":1399554120,"text":"Yeah, completely agree. Pretty much an oversight and lack of time from myself."},{"author_name":"Turkey","author_uid":"24562","time":"May 11, 2014 @ 3:14pm","epoch":1399820940,"text":"you should fix the game to where we cant keep gaining points after we die"},{"author_name":"Karmalis","author_uid":"35945","time":"May 12, 2014 @ 9:24am","epoch":1399886340,"text":"Good point, I'll do that"}],"images":["ld29\/35945-10fbfda08c545732b4d775957011d7e2.jpg","ld29\/35945-d97afb388dcd2c6d0fd3c544aa555398.jpg"],"links":[{"url":"http:\/\/www.voltairepunk.com\/LD29\/index.html","text":"Web"},{"url":"http:\/\/www.voltairepunk.com\/LD29\/mindwash_win.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12678011\/mw_source.zip","text":"Source"}],"metadata":{"g_key":"20037","g_author":"35945","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20066","g_title":"Mindwash","g_status":"UCHK1","g_place":"1094","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/35945-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/35945-shot1.png-eq-900-500.jpg"],"text":"\"Mindwash. You are beneath the surface, but you cannot tell if it's your own mind, beneath the earth, below the sea, under the fires or out of the midst of air. Your are the Mindwashed and they are the Mindwashed. Find a way to the endgame. It will be your salvation and become one of the Mindwashed.\"\r\n\r\nThis is a rather simple game. You will be getting multiple waves of \"The Mindwashed\" to survive.\r\n\r\nControls:\r\n- W : Forward\r\n- S : Back\r\n- A : Strafe Left\r\n- D : Strafe Right\r\n- R : Reload\r\n- 1, 2, 3 : Change weapons\r\n- Left Mouse click : Fire\r\n- Mouse movement : Change view direction\r\n- F1 : Basic instructions\r\n\r\nThis is my first Ludum Dare entry and to be honest my first actual game (apart from a game engine I'm working on for learning purposes) made during a rather intensive weekend (family and personal errands), so expect bugs, unfinished bits and lack of quality texturing and polish and please be gentle.\r\nI hope you get at least a few minutes of enjoyment from this, but again, it's a fairly simple concept with simple result and I believe that there will be more projects almost identical to mine.\r\n\r\nBugs and downfalls to expect:\r\n- Sometime parts of the mindwashed fly off with hilarity\r\n- Player can go through walls \/ obstacles (doesn't affect brainwashed as they do actually avoid those)\r\n\r\nDone with: Unity (Pro trial)\r\n3D Modelling: 3D Studio MAX\r\nTextures: Photoshop\r\nSound: from http:\/\/www.freesound.org\/\r\n\r\nCredits:\r\n- Unity: pathfinding AstarPathfindingProject http:\/\/arongranberg.com\/astar\/\r\n\r\nI wish you all a clean, clear mind and good luck ;)","title":"Mindwash"}