{"author_link":"\/author\/adrian\/","author_name":"Adrian","author_uid":"20592","comments":[{"author_name":"pancakecity","author_uid":"28537","time":"Apr 29, 2014 @ 1:48am","epoch":1398735780,"text":"Ah, the game seems a little buggy. I tried to play but the keyboard only responded intermittently."},{"author_name":"Adrian","author_uid":"20592","time":"Apr 29, 2014 @ 10:47am","epoch":1398768120,"text":"Sorry, I made a mistake when uploading the latest version yesterday. It should be working better now!"},{"author_name":"TeamFlare","author_uid":"25793","time":"Apr 30, 2014 @ 9:49pm","epoch":1398894240,"text":"Cool graphics :) I like tower defense games, so I had to love this one :)"},{"author_name":"Ariake81","author_uid":"19384","time":"Apr 30, 2014 @ 9:51pm","epoch":1398894360,"text":"visually excellent, really appealing. animation is tight and lovely style. found controls a little tricky, collision detection issues etc. could be really nice with a bit of development."},{"author_name":"Xeke_Death","author_uid":"19338","time":"May 2, 2014 @ 2:21pm","epoch":1399040160,"text":"Looks good, though pressing 2 gave me the same tower as pressing 1 did, and the draw order of the towers was place order, so i was seeing towers over other towers.\r<br\/>I surrounded myself with demon eater plants, thinking I'd be safe... Nope...!"},{"author_name":"Christina Antoinette Neofotistou","author_uid":"13139","time":"May 3, 2014 @ 10:49am","epoch":1399113840,"text":"It's lovely! Cool mood, and the music just screams &quot;fight&quot;! A couple of boars stopped following me at some point, and the game froze. But I've played again and again, it's kinda addictive :)"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 6, 2014 @ 5:14am","epoch":1399352940,"text":"really nice take on tower defense games - graphics were great, it just needed sound - nice job"},{"author_name":"Adrian","author_uid":"20592","time":"May 6, 2014 @ 7:34pm","epoch":1399404540,"text":"Hello, dear players or future players! We have worked quite a lot after the end of the competition to make the game better, and we have put up a new version on line: \r<br\/>\r<br\/>http:\/\/games.lqbs.fr\/michell-in-hell\/\r<br\/>\r<br\/>It contains a lot of bug fixes (display order, collisions, movements... ) and some enhancements like the 2nd tower and better tower placing. We will continue updating that new version regularly as we keep improving it. \r<br\/>\r<br\/>Note that the version linked from the top of this page remains the same that we shipped at the end of the LD29 weekend. However, who are we to judge you if you ever test our new, improved version? ;)"},{"author_name":"BadPaul34","author_uid":"22166","time":"May 6, 2014 @ 9:52pm","epoch":1399412820,"text":"I can't hear the sound :("},{"author_name":"Rick Hoppmann","author_uid":"10000","time":"May 6, 2014 @ 10:06pm","epoch":1399413660,"text":"Lovely graphics, cool idea and very good audio!\r<br\/>The gameplay itself has some mayor flaws. There is only one tower and collision detecting sometimes seems to be very inaccurate. I'm also missing powerups after a wave is over.\r<br\/>\r<br\/>All in all this is a cool idea, with good gameart, but the gameplay has major flaws."},{"author_name":"Ragzouken","author_uid":"13822","time":"May 7, 2014 @ 11:27am","epoch":1399461720,"text":"Loved the graphics, and the audio was really nice too. Seems odd that you can infinitely spam the towers rather than having some mana\/resources or something though"},{"author_name":"copain","author_uid":"35128","time":"May 7, 2014 @ 11:38am","epoch":1399462380,"text":"nice graphics.\r<br\/>a regular bug: hero frozzen after putting a tower..."},{"author_name":"Adrian","author_uid":"20592","time":"May 7, 2014 @ 1:28pm","epoch":1399468980,"text":"Hi all, thanks for all your comments !\r<br\/>For those who have had issues with sounds, it seems there are some compatibility issues with Safari. You can try using chrome or firefox. Hope it helps !"},{"author_name":"MaesK","author_uid":"30782","time":"May 7, 2014 @ 7:57pm","epoch":1399492320,"text":"Nice game, quite difficult as enemies touch you very easily, but I like the strategy decision of fighting by yourself or planting new trees to improve attacking area.\r<br\/>\r<br\/>Good graphics and design, keep it up!"},{"author_name":"goerp","author_uid":"14225","time":"May 11, 2014 @ 4:53pm","epoch":1399826880,"text":"haha, I always find it a bit weird if people write about how their own game has beautiful graphics and awesome music. But I have to agree, the music and graphics are really good.\r<br\/>\r<br\/>I think I could use some instructions. I had the feeling all I could do was plant one type of snapping tree, but I could see two symbols, but couldn't find out how to switch and the beat'em up reference suggested I could hit maybe?\r<br\/>\r<br\/>So it might be a better game than I noticed. If you could add some instructions I could find out :)"}],"images":["ld29\/20592-63fc81e4a3f1d2815aae8c1c2faae7ee.jpg","ld29\/20592-d8d5937946e15014618ccf9fbc98b9c8.jpg"],"links":[{"url":"http:\/\/games.lqbs.fr\/michell\/","text":"Web"},{"url":"http:\/\/games.lqbs.fr\/michell-in-hell\/","text":"Web - post Jam"},{"url":"https:\/\/github.com\/AdrianGaudebert\/ludumdare29\/","text":"Source"}],"metadata":{"g_key":"20061","g_author":"20592","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"20090","g_title":"Michell in Hell","g_status":"UCHK1","g_place":"478","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/20592-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/20592-shot1.jpg-eq-900-500.jpg"],"text":"Michell is in trouble! After he peed on the Demons' Lord's flowers, Satan went all red and sent his demons after him. Help Michell survive against waves of enemies! Use your staff to attack enemies directly, or build powerful towers to defend yourself from those bad guys. \r\n\r\nA mix of Tower Defense and Beat 'em Up gameplays, with beautiful graphics and awesome music, brought to you by a wonderful team: \r\n\r\nGraphics -- Caroline\r\nSounds -- Pierre-Etienne\r\nCode -- Adrian, Maxime and Remi\r\n\r\nThis game is a pure browser game, using only Open Web Technologies. We used Phaser.io, a game framework built on top of pixi.js. easystar.js is providing the pathfinding algorithm. \r\n\r\nA special thanks to Aurelien who offered his moral support, as well as some programming advices! ","title":"Michell in Hell"}