Behind The Surface by td1801

[raw]
made by td1801 for LD29 (COMPO)
You're a diver and have to collect 10 lost antic amphora to complete your mission. You'll have to deal with your oxygen level by picking up some bubbles or going back to the surface to breathe.

Control :
wasd : Move
Left Shift : Go down
Space : Go up
Mouse : look around

I made this game with Craftstudio, and used photoshop for some images. This is the first Ludum Dare I do alone, and one of the first game I did! I hope you'll like it, but anyway, thank you for playing it :D

Ratings

Coolness 53% 3
Overall 2.90 830
Fun 2.69 845
Graphics 3.14 579
Innovation 2.62 887
Mood 3.13 431
Theme 3.72 174

Feedback

ovenchips
28. Apr 2014 · 08:44 UTC
Wow, this is a very similar concept to my game. :) I couldn't find all the amphora - good fun though. I would recommend adding some particles or other effects to make it seem more like you are underwater. Great entry - well done.
Van Merwan
28. Apr 2014 · 14:38 UTC
Well done Thomas. Simple and effective.
The textures are well done, the whole is coherent and can be easily contemplated. I think the hidden object gameplay is a nice choice.

You should have disabled the space button up to a z limit. The fact you can fly makes the game too easy and breaks the mood.

The jellyfishes add to the mood but you could have done better in this criteria, with other small but quick details.

(I say a lot about the mood because the majority of submissions here doesn't even try to have an atmosphere. :/)
DanDias
29. Apr 2014 · 04:39 UTC
A neat idea. Love a good treasure hunt! There were technical issues that just brought me out of the game. Being able to fly was a bit weird, and (I think) unintended. The underwater library was a neat touch, but I was still losing air in there. I'd love to hear a bit of sound too. Overall, neat concept!
edibletoaster
29. Apr 2014 · 08:49 UTC
Cool hunting game.
eowindil
29. Apr 2014 · 10:36 UTC
Simple and effective concept, but maybe a little bit too simple.
The lack of sound and music and particles decrease drastically the immersion.
You also should have added bounds to your map and disable the ability to fly.
Ayway good job for your first LD alone !
🎤 td1801
01. May 2014 · 14:42 UTC
Thanks you all ! I wanted to add some sounds but.. My computer had somme issues with sound ^^
I take note of your advices :)
Skipi
01. May 2014 · 19:28 UTC
I get a crash on start. Maybe lacking a dependency? I'll try it on my home comp and see if it runs there.
🎤 td1801
01. May 2014 · 20:05 UTC
Do you have the XNA redistributable ?
http://www.microsoft.com/en-us/download/details.aspx?id=20914
I forgot to put that link.
dook
01. May 2014 · 20:08 UTC
Very neat little exploration game :) I enjoyed the little secret like areas.
john_conder9
01. May 2014 · 20:15 UTC
I love a lot about this entry. It would have done wonders with some sound, even auto generated, however. The flying over the surface of the water was the first thing I tried and I thought it was hilarious :P

Getting the statues felt tedious though because of how slow you moved forward, especially compared to how quickly you went up and down. I would much prefer a faster moving guy with a larger area to explore rather than a slow guy that makes me feel like I'm barely moving.

I did collect all 10 of them and I think the under-ground temple-y area was really cool and could have been utilized a bit more! It felt like I was in there and then game over. There were lots of juicy hiding spots that I saw as I was exploring down there looking for the final three.

I really like this entry, if you keep working on it and add levels and polish I think it would be a pretty reasonable 3D hidden object game, of which I don't think too many exist? I dunno, but I like it, good job!
GreatBigJerk
01. May 2014 · 21:18 UTC
Couldn't run on OSX
DrStahlbart
01. May 2014 · 21:18 UTC
Your game was the first which I played until the end! Really a awesome game in just 48 hours. The only thing is, that you are able to "outglitch" a little bit, but this doesn't disturb the mood. :)
Shivur
01. May 2014 · 21:24 UTC
Simple and funny.
🎤 td1801
02. May 2014 · 15:44 UTC
Thank you so much. It's so nice !
And thank you for your remarks about my game, maybe I'll do a better post compo version :p
xdegtyarev
02. May 2014 · 18:18 UTC
Congrats, nice debut!
gwa
03. May 2014 · 07:52 UTC
Nice Game but I didnt find all the amphore :(
BuddaKaeks
03. May 2014 · 10:23 UTC
Actually, it's a good game, but there are three things which I want to mention:
First of all, I didn't have any problem with my oxygen, maybe you could reduce the maximum amount of oxygen.
The scond thing: In that cave, why there are three bottles at once?
And last but not least, you can leave the world border and that looks really ... crappy.

But it's still a pretty good game
cgplover
03. May 2014 · 12:10 UTC
I really liked the underwater theme, but a glitch where I could go outside the map disturbed the immersion. However, It's still a very good game.
petrocket
03. May 2014 · 16:58 UTC
Also couldn't run on OSX, app never launches or crashes on launch :(
Mekuri
04. May 2014 · 10:55 UTC
Decent graphics. Being a minecraft fan I kinda liked it :P - The fact that you could fly ruined it quite a bit for me. The visuals were very nice, and the "treasure hunt" idea was nice. Sounds and maybe some underwater particle effect would have been nice- For a first solo game though, you did a good job :-)