Persona by GFM
Day after day, everyone put on some kind of mask to interact with others. That's how we [...] to live in society.
What if you weren't able to do something as simple as that? You would be left only with you most true self. You'd be forced to show that face of yours in front of others.
But what if you could put a persona on and go on a usual?
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Controls:
Any key - advance text
Up/Down/Left/Right arrow - change option
Space/Enter/Z/X/Y - select an option
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The title was chosen because of the meaning of the word. "Persona" is the Latin for "mask", but can also mean "character". I thought it a fitting name...
But I'm aware there's a spin off of the Shin Megami Tensei series that goes by the same name... Since it's only a jam game (and a word, while we are at that), I don't think there's any problem using that...
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Thansk for playing! Please, leave a comment. :D
What if you weren't able to do something as simple as that? You would be left only with you most true self. You'd be forced to show that face of yours in front of others.
But what if you could put a persona on and go on a usual?
--------------------------------------------------
Controls:
Any key - advance text
Up/Down/Left/Right arrow - change option
Space/Enter/Z/X/Y - select an option
--------------------------------------------------
The title was chosen because of the meaning of the word. "Persona" is the Latin for "mask", but can also mean "character". I thought it a fitting name...
But I'm aware there's a spin off of the Shin Megami Tensei series that goes by the same name... Since it's only a jam game (and a word, while we are at that), I don't think there's any problem using that...
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Thansk for playing! Please, leave a comment. :D
Ratings
| Coolness | 100% | 1 |
| Overall | 3.46 | 289 |
| Audio | 3.45 | 170 |
| Fun | 2.63 | 892 |
| Graphics | 3.85 | 167 |
| Humor | 2.50 | 503 |
| Innovation | 3.50 | 260 |
| Mood | 3.52 | 185 |
| Theme | 3.81 | 129 |
I'm still not so sure about a post compo version, but I might go back to writing stories for my games (as when I used RPG Maker, some years ago).
@Jonochrome Arg! I'd press the keys to complete the text, exactly so I wouldn't pass the options... I should have thought this would happen to others. >_<
@GrooveMan At first, I was going to do that... but then I decided on naming the masks and left the options like that...
I also wish I understood why the protagonist is talking to this mysterious voice, giving him masks! Who are they?! It's an interesting mystery ><
Thanks for the game~ This is really nicely done for a compo game.
great presentation
Overall, this is a fantastic, though imperfect, entry.
Regarding your game, I was thinking of a cyclical design. Maybe you could permute the dialogue so that it doesn't feel like each day is exactly the same. Events like having to finish a project at work could spice it up.
When you play my game, you try to solve it as if it were a logical puzzle. You try to get all three goals. But you can't. It's technically impossible to get all three, and when it clicks in the player's head that he can't get them all, it has a powerful effect on him.
I'm currently experimenting with the idea of concluding the player's life in some way.