Love Letter Typer by seanographies
A human infatuated by a love letter written to escape the unthinkable void.
This is a puzzle game, collect the hearts in the void, read the letters and maybe collect a couple violets in the real world and then meet your "Mystery Lover", Ez game, Ez lyfe.But, it's not all as it seems beneath the surface.
Controls: Arrow keys to move, Z to shoot, R to restart, Q to close letter.
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A Flash game made in/with the help of:
Language: AS3
IDE: Flash Develop
Library: Flashpunk 1.7.2
Art Software: Fireworks CS5
Level Editor: OGMO
-------------------------Updates---------------------------
- problem with screen size smaller than game size *Resolved*
-----------------------------------------------------------
Dev info:
I'm @seanographies on twitter
My Blog is http://seanographies.tumblr.com/
This is a puzzle game, collect the hearts in the void, read the letters and maybe collect a couple violets in the real world and then meet your "Mystery Lover", Ez game, Ez lyfe.But, it's not all as it seems beneath the surface.
Controls: Arrow keys to move, Z to shoot, R to restart, Q to close letter.
---------------------------------------------------------
A Flash game made in/with the help of:
Language: AS3
IDE: Flash Develop
Library: Flashpunk 1.7.2
Art Software: Fireworks CS5
Level Editor: OGMO
-------------------------Updates---------------------------
- problem with screen size smaller than game size *Resolved*
-----------------------------------------------------------
Dev info:
I'm @seanographies on twitter
My Blog is http://seanographies.tumblr.com/
| Web(Itch.io) | http://seanographies.itch.io/love-letter-typer |
| Source(Github) | https://github.com/seanographies/LudumDare29/tree/master |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34407 |
Ratings
| Coolness | 79% | 2 |
| Overall | 2.58 | 1090 |
| Audio | 1.58 | 1013 |
| Fun | 2.14 | 1166 |
| Graphics | 2.60 | 917 |
| Humor | 2.18 | 748 |
| Innovation | 2.40 | 1032 |
| Mood | 2.56 | 931 |
| Theme | 2.21 | 1151 |
Thanks for the game! I dug the graphics, the monsters, the whole strange surrealism of it. I think you could make the love letters a bit more intense--I don't mean "graphic," just that you could work on developing them so as to add a bit more of an arc to the story. Character design is excellent and I enjoyed the bizarre French existentialist bend (and metamorphosis of lover into a chain-smoking beetle...).
I did find a kind of weird bug, though--sometimes you'll teleport through solid walls when you stand close to them and hit z. I would often find myself trapped in a box on a level, think I was about to lose, and then warp out of it.
Another thing is that due to the very simple visual design, which is lovely and striking most of the time, I had a lot of trouble finding my character at the beginning of the level sometimes, and there was a fear that I would end up getting killed because the starting position was unsafe. So, that might be something else to consider.
All-in-all, a solid entry. Thank you!
I feel the same way as you do about the letters, originally I had planned them to be confessional and a lot more detailed but due to poor planing(leaving the letter to the last minute) I had rushed the content of the letters, which was suppose to be one of the major components of the game. In retrospect I should have wrote the letters first while writing the structure of the story.