See by Esenti
Eat smaller creatures to grow, avoid larger ones to not die a horrible death.
Controls: WASD to move, SPACE to attack.
Controls: WASD to move, SPACE to attack.
| Web | http://esenti.net/ld29 |
| Source | https://github.com/esenti/ld29-beneath-the-surface |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=18885 |
Ratings
| Coolness | 45% | 1547 |
| Overall | 2.93 | 798 |
| Audio | 2.17 | 843 |
| Fun | 2.93 | 641 |
| Graphics | 2.31 | 1080 |
| Innovation | 2.68 | 837 |
| Mood | 2.45 | 997 |
| Theme | 2.20 | 1155 |
Feedback
donan
28. Apr 2014 · 08:28 UTC
Bit hard at first, but once you get the mechanic its really good ^^. There is a visual bug when red eyes are close, but that doesnt affect gameplay, and its understandable on compo games :)
Anny
28. Apr 2014 · 22:37 UTC
I really liked the game, but I don't relate it too much to the theme
eowindil
30. Apr 2014 · 21:04 UTC
The mechanic is interesting, and quite hard but the attack movement is, I think, too wide.
Snoother
30. Apr 2014 · 21:06 UTC
Yeah, once I grasped the mechanic it became really fun. But I too am curious how it relates to the theme.
mrexcessive
04. May 2014 · 18:06 UTC
Hi. Managed to eat a couple of greens, but then everything Red as moved down. Shame no sound.
whilefun
05. May 2014 · 02:24 UTC
I found the game ended very quickly for me. I did manage to get a score of 40 a few times though. Neat use of all black and just glowing eyes for the critters.
Candyhandy
05. May 2014 · 16:39 UTC
Really nice, it has a spore feeling to it.
vilya
13. May 2014 · 23:35 UTC
The collision detection seems to be a bit off sometimes. The gameplay is not bad, but I found myself just sticking to the top of the screen most of the time. I do think there is potential in this idea if you wanted to keep working on it. Not really anything to do with the theme though, as far as I could tell?
🎤 Esenti
16. May 2014 · 21:46 UTC
Thanks for all the comments! Well, the basic idea for connection with the theme is that the game takes place somewhere "beneath the surface" of an ocean, hence all the darkness and things. But I do agree, it's not that obvious.
GameGrape Corporation
18. May 2014 · 16:21 UTC
Amazing! I love the artwork and graphics! :D Good Job! -Mallot1 GameGrape Corporation: www.codingrevolution.blogspot.com
tompudding
19. May 2014 · 21:57 UTC
Colourblind mode please :)
Dining Philosopher
19. May 2014 · 22:38 UTC
On Firefox, I only see yellow eyes and have to judge by size (which is hard, since the size resolution is not that high). I like the idea of the game, it kept me playing for a couple of minutes. My main suggestion is to make sure the player doesn't get stuck in an unwinnable situation, where she's too small to eat anything anymore.