Palkheun Shape by Kurulla_Se0
Hey everyone! It was a super-exciting challenge for us, there were tons of ideas, and finally we are glad to end up with a pretty nice result (hope it actually is).
Here you have three moving objects and three types of coloured blocks. Every object can move on the block of the same colour. Remember control buttons and get ready for running shifting shapes!
Made by me and lekaleksay
Thank you much for your time!
*********************************************
UPD. Improved game dynamics and visual design.
Here you have three moving objects and three types of coloured blocks. Every object can move on the block of the same colour. Remember control buttons and get ready for running shifting shapes!
Made by me and lekaleksay
Thank you much for your time!
*********************************************
UPD. Improved game dynamics and visual design.
| Web (Original version) | https://googledrive.com/host/0B0aVLxyxMRcAa29KWWRWUjhlUHc/index.html |
| Web (Post-Jam version) | https://f9b0baca58afa10f50ed3064188962dcfac9f366.googledrive.com/host/0B0aVLxyxMRcAbmY2Z2JjZU1WdTg/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=92372 |
Ratings
| Coolness | 51% | 3 |
| Overall(Jam) | 3.28 | 501 |
| Audio(Jam) | 3.38 | 280 |
| Fun(Jam) | 3.08 | 575 |
| Graphics(Jam) | 3.79 | 287 |
| Innovation(Jam) | 3.13 | 479 |
| Mood(Jam) | 3.29 | 388 |
| Theme(Jam) | 3.33 | 558 |
I somewhat imagine this as a music game, it would work even better.
Nice work
@AnaGF, I like the advice about music game. We had some thoughts of improving this work afterwords, and it definitely could be making sense.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
I would add different platforms in future versions to maintain the tension (e.g. some rainbow looping :) ).
Decent game though! :)
The graphics were nice, but the shapes didn't look like they were really on the "road." Would've been better with just a single line of lights right under the shape instead of what you had, IMO.
The sound and look really fit each other perfectly though, and the game's a pretty fun idea. Nice work.
Keep up the good work!
I though this was a rhythm-based game, though. :P
I understood from the get go about the score indicator, but the speed and lifebar were something that I didn't understood right away, so try to put clues in it! ;)
Controls are responsive, but overall gameplay starts to feel repetitive after a while, specially with the lifebar blinking out of sync. Maybe adding rhythm syncronization and adding visual elements as you progress or make "combos" or something to appeal a bit more in a future version? :P
But great entry, really! :D
People, you are awesome:) Final thank you all for inspirational words and proper criticism.