Logiki by Move127
Logiki is a puzzle game that is meant to teach formal logic in a visual and fun way.
What does it have to do with "Beneath the Surface"? The rules of logic are within every proposition we utter, whether we are aware of it or not.
The first 7 puzzles are mostly tutorial, and are therefore easy. The last 3 puzzles are meant to be more difficult (though I may have missed some super easy solutions).
Unfortunately I ran short on time and didn't get a chance to implement other features I planned on (Modal logic and non-classical logics). I will probably add them to the game after LD ends.
CONTROLS: WASD move the camera
Left click places and activates objects
Right click removes placed objects
ESC opens menu
KNOWN BUGS:
Wires don't always get grouped in the right way. This can usually be fixed by deleting the messed up wires and placing them again in a different order.
If the output of an "or" gate feeds into one of the inputs, then once you power the gate it will remain powered no matter what you do. This is an easy thing to fix, but I will wait until after LD ends.
What does it have to do with "Beneath the Surface"? The rules of logic are within every proposition we utter, whether we are aware of it or not.
The first 7 puzzles are mostly tutorial, and are therefore easy. The last 3 puzzles are meant to be more difficult (though I may have missed some super easy solutions).
Unfortunately I ran short on time and didn't get a chance to implement other features I planned on (Modal logic and non-classical logics). I will probably add them to the game after LD ends.
CONTROLS: WASD move the camera
Left click places and activates objects
Right click removes placed objects
ESC opens menu
KNOWN BUGS:
Wires don't always get grouped in the right way. This can usually be fixed by deleting the messed up wires and placing them again in a different order.
If the output of an "or" gate feeds into one of the inputs, then once you power the gate it will remain powered no matter what you do. This is an easy thing to fix, but I will wait until after LD ends.
Ratings
| Coolness | 68% | 3 |
| Overall | 2.71 | 999 |
| Audio | 1.67 | 995 |
| Fun | 2.41 | 1040 |
| Graphics | 2.16 | 1147 |
| Humor | 1.75 | 1001 |
| Innovation | 3.03 | 583 |
| Mood | 2.08 | 1158 |
| Theme | 1.78 | 1242 |
@greysphere I was hoping that the game would feel like the zachtronics games, just more focused on logic and less focused on actual circuit building.