Dr. LOVE by Cell

[raw]
made by Cell for LD29 (COMPO)
WASD + Left Mouse Button.

If you really want to see more of my shit,
Cellusious.com or
twitter.com/@Cellusious

(Source is included in the download)

Ratings

Coolness 64% 3
Overall 3.57 214
Audio 3.50 149
Fun 3.51 196
Graphics 4.30 45
Humor 2.15 769
Innovation 2.64 872
Mood 3.32 292
Theme 2.36 1103

Feedback

Yozz
27. Apr 2014 · 21:29 UTC
1) Wow! Wooow! Monster cool!
2) While this epic massacre i`m always clicking outside the game window and unfocusing in.
Zyper
27. Apr 2014 · 21:51 UTC
Very nice effects :P
Oye Beto
27. Apr 2014 · 22:37 UTC
Amazing graphics. I love the laser effect.
There's too much going on and some times I'm confused with stuff flying directly to me and bullets, maybe because the space is too small. I'll come back to rate it later :)
lightsoda
28. Apr 2014 · 03:21 UTC
Ah, your account has been generating too much traffic so the link is unavailable, I'll check back later :)
alvarop
28. Apr 2014 · 06:44 UTC
This game might be one of my favorite ones of this LD.
tiffi
28. Apr 2014 · 11:11 UTC
Dropbox error: Error (509)
This account's public links are generating too much traffic and have been temporarily disabled!
🎤 Cell
28. Apr 2014 · 11:16 UTC
Sorry people!
Added a mirror download in case of dropbox being mean :1
primaerfunktion
28. Apr 2014 · 11:17 UTC
This is really fun to play and looks great! Good work.
Jack
28. Apr 2014 · 11:22 UTC
By far the most polished-looking game I've played so far, but there doesn't seem to be a point, as such. As in, there's no points system or level progression so after a while I just get bored. Still, by far the best game I've played so far today, and one of the best LD games I've played for a long time.
ccglp
28. Apr 2014 · 11:22 UTC
Effects so cool!
But i'm always clicking outside the game window like the others xD
tiffi
28. Apr 2014 · 11:23 UTC
Thanks for adding the mirror. Great game, totally enjoyed it! (+1 for dual shader)
gikdew
28. Apr 2014 · 11:23 UTC
Wow, nice one! this is awesome, the graphics are so good for only having 48 hours! love it
Jonathan Whiting
28. Apr 2014 · 11:31 UTC
Pretty, but rather shallow.
tayl1r
28. Apr 2014 · 11:39 UTC
Cool! I love the graphics and how the gameplay ramps up.
littlenorwegians
28. Apr 2014 · 12:25 UTC
This is beautiful, abstract and fun. I really like it.
And appreciate the small detail of random laser color.
kiririn51
28. Apr 2014 · 12:26 UTC
Pretty fun game and the aesthetics are really outstanding, very polished as well.
local minimum
28. Apr 2014 · 13:04 UTC
The instructions weren't so clear. Since shooting moved me I first thought I was supposed to shoot myself around. That actually kind of worked for a while. When realized I could move I went ahead and tested not clicking but holding mouse down and then it felt like I had the controls nailed down. So controls a bit more explaining.

The game itself had a lot of fun shooting, and very nice effects on that part. I never got a hang of any story or tactics other than kill everything and avoid getting stomped. So if there was more to it, maybe some explaining that too since it gets so hectic it's hard to learn what does what.
Ditto
28. Apr 2014 · 13:19 UTC
Those graphics :#3 The laser is sooo damn cool, I must be honest though, I kindof have no idea what I am doing in game :P
Hypnohustla
28. Apr 2014 · 14:15 UTC
Sweet ass particle effects! Love the mood in this.
The gameplay was tight and I had really fun playing it. Thanks!
xerohuang
28. Apr 2014 · 14:19 UTC
Cool. A bit hard.
Jhelle
28. Apr 2014 · 14:25 UTC
Lovely pixels, effects, sound and music. Great job!
lightsoda
28. Apr 2014 · 16:01 UTC
Love the look, sound and music. With some expanded gameplay and added depth this could be top notch. Very nice work!
Gwinnell
28. Apr 2014 · 19:05 UTC
Feels *really* nice! Well done! It would have been nice to show current score and level of progress (e.g. "wave 1") in-game. The texture overlay that comes in somewhere between 30-60 seconds was the worst bit about it.
Gwinnell
28. Apr 2014 · 19:06 UTC
( ...but that's possibly just me being picky! :) )
Andrew Adams
28. Apr 2014 · 20:21 UTC
Looks awesome and I'd love to play and rate it but... Macintosh.
Hempuli
28. Apr 2014 · 21:25 UTC
Really nice implementation, artstyle and soundscape; with the gameplay being so frantic, I found it rather hard to quickly tell the different special tiles from each other. The reflective one felt especially nasty!
Halbernacht
28. Apr 2014 · 22:08 UTC
With a bigger, more interactive stage I could see this working as a full game.
jerombd
30. Apr 2014 · 11:05 UTC
Cool graphics and a nice set of laser effects! Nice to see your original graphic style in action^^
It's a frantic small arena shooter; and like every shooter, the background story is a bit superfluous... that's why I didn't read the intro :P (and the start-screen instructions are hardly readable by the way).
Thorig
30. Apr 2014 · 11:40 UTC
Graphics are nice, but the music does not really fit the action. Still a good game.
Crowbeak
30. Apr 2014 · 15:02 UTC
I like it, but it is absolute HELL on my tendonitis. Really needed a keybord key to fire with. :< Art is lovely, as always, and I like the random lazer colors.
marccspro
30. Apr 2014 · 20:53 UTC
Awsome game ! I did 18600 :D
Romko Pidstryhach
30. Apr 2014 · 22:05 UTC
Hey, I've seen your art before! Amazing style, dude, hats off. And game is awesome, great dynamics. Great job!
Balloonsfor600
01. May 2014 · 01:30 UTC
Very cool graphics.
ehtd
01. May 2014 · 21:22 UTC
Want to play but no windows computer...
Make A Game
03. May 2014 · 19:14 UTC
The rules were a bit confusing and there wasn't much time to understand them before getting damaged. Plays well and is very interesting visually.
jsspiegel
03. May 2014 · 20:24 UTC
While I had little idea what was going on due to the lack of instructions, I still loved it! Fantastic graphics, and a solid shooter too. One of my favorites in the competition.
Cake&amp;Code
03. May 2014 · 21:53 UTC
You did a great job working with the audio and graphics for this game. The gameplay was simple and fun, although I wasn't sure what the state of my health was and I sometimes wasn't 100% sure what I was doing except shooting everything in sight.
SnoringFrog
05. May 2014 · 05:58 UTC
Gorgeous, and I loved the simple bg music. I wasn't really sure how to tell how much health I had left. Other than that, this is another great little shooter. I'd still love to see what a full shmup/bullet hell from you would look like, but I feel like that's a bit beyond the scope of an LD.