LiveNotOnEvil by Daiwen
In "Live not on Evil" you need to work hand in hand with your evil twin to reach the blue blocks. You can move with the keyboard arrows.
We will be publishing more level soon, as well as an editor
for you to create your very own levels.
We will be publishing more level soon, as well as an editor
for you to create your very own levels.
| Linux/Mac/Win | http://mathgoat.tk/LiveNotOnEvil.jar |
| Source | https://bitbucket.org/Daiwen/ludum-04-2014 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35439 |
Ratings
| Coolness | 33% | 1823 |
| Overall(Jam) | 3.05 | 469 |
| Fun(Jam) | 3.24 | 231 |
| Graphics(Jam) | 2.31 | 696 |
| Innovation(Jam) | 3.59 | 129 |
| Mood(Jam) | 2.87 | 479 |
| Theme(Jam) | 3.29 | 303 |
Feedback
eowindil
29. Apr 2014 · 13:02 UTC
I can't rate an unfinished game, but the concept is great !
Peni6
29. Apr 2014 · 15:38 UTC
Really nice concept, pretty unique! Only downsides are unfinished graphics and a lack of an in-game title screen and/or explanation of the goal. Had lots of fun playing this.
Lolshouse Dev Team
30. Apr 2014 · 06:57 UTC
The game mechanic's core concept has been done to death before, but it still handles fairly well. Some more graphics could have made the game a little more engaging to play.
BrothersT
03. May 2014 · 15:22 UTC
Pretty solid concept, swapping sides made a lot of sense, some more interesting graphics might give it more mood...
GreatBigJerk
03. May 2014 · 15:42 UTC
Very cool game concept! You should keep going with it!
tuxxilla
04. May 2014 · 12:09 UTC
I almost gave up on the last level but then somehow reached "The End". Nice game, very well done!
Ragzouken
08. May 2014 · 19:14 UTC
really cool idea and a good set of levels implemented :)