Terror of the depths by paranoiks

[raw]
made by paranoiks for LD29 (COMPO)
The game is pretty intuitive. You are the white square and you have to eat the green ones in order to grow. Avoid the red squares and the black ones as they kill you. Every 100 kills you get an extra life.

Controls - Arrow keys

Ratings

Coolness 56% 3
Overall 2.97 754
Fun 3.13 450
Graphics 2.06 1175
Humor 2.16 763
Innovation 2.26 1092
Mood 2.44 1010
Theme 3.00 774

Feedback

b222ster
28. Apr 2014 · 02:28 UTC
You should put in lazors.
mrexcessive
28. Apr 2014 · 11:37 UTC
Liked the mechanic. Pretty tough to survive with all that multidirectional movement going on.
stenol
28. Apr 2014 · 11:43 UTC
It's not easy but I liked the mechanic too. Good work :)
littleball
28. Apr 2014 · 11:44 UTC
Quite addictive, well done
OhFiddleDiddle
28. Apr 2014 · 11:49 UTC
Pretty addictive, my main advice would be to make the menus a bit prettier and maybe some actual sprites for the things in the water. :)
Jools64
28. Apr 2014 · 11:51 UTC
This is a fun little game. The core game-play felt really good and enjoyable. I think a good addition would have been more enemy types or events to make you move in different ways in order to change things up a little.

The graphics where simple but stylish. I really liked the day night cycle in the background. Good job!
PixelMind
28. Apr 2014 · 12:18 UTC
Neat game mechanic. Got the right kind of "got to improve my score" -addictiveness. Fish sprites or something would have been nice though.
CustomPhase
28. Apr 2014 · 12:29 UTC
Nice little game. A little above average, i would say. The only thing that bothered me was complete silence.
Green Lightning
28. Apr 2014 · 16:56 UTC
The fast pace of this game makes it quite fun. Square graphics and no sound makes it look a little bit unpolished sadly.
Zutty
28. Apr 2014 · 16:57 UTC
Quite difficult. Reminds me of a bullet-hell style shmup.
sprawl
28. Apr 2014 · 16:58 UTC
Died at 290. Pretty Addictive.
I liked the bubble coming out, nice little touch.

This game just needs some art now. Great job on the game !
sandbaydev
29. Apr 2014 · 19:33 UTC
Not a bad idea. I think this might be able to polished into a pretty cool mobile game (swipe to move the chap). There could be slower moving things and different type of fish (I'm thinking those squares are fish :D).
atterday
02. May 2014 · 06:11 UTC
Cool game, I liked the power-up :-) It feels like a mashup of many different games, which is a good thing. Good job :-)
Acuity
19. May 2014 · 07:41 UTC
Why is the guy throwing black squares at me? :O