staying beneath the sea by 97PercentAwesome
After a long weekend I finally have something playable, sorry about no sound but I ran a little short on time and energy.
You are suposed to avoid being hit by the ship, the shark, and the ball.the water sinks slowly and gives you a smaller playing area. You can relese(hit the chain) the bomb and hit any of the enemies for 500 bonus points and a water raise, or take a fish for 100 bonus pionts, you also get 10 points a second.
You are suposed to avoid being hit by the ship, the shark, and the ball.the water sinks slowly and gives you a smaller playing area. You can relese(hit the chain) the bomb and hit any of the enemies for 500 bonus points and a water raise, or take a fish for 100 bonus pionts, you also get 10 points a second.
Ratings
| Coolness | 81% | 2 |
| Overall | 2.64 | 1056 |
| Audio | 1.40 | 1043 |
| Fun | 2.40 | 1051 |
| Graphics | 2.65 | 879 |
| Humor | 2.46 | 536 |
| Innovation | 2.21 | 1123 |
| Mood | 2.24 | 1118 |
| Theme | 3.17 | 641 |
Feedback
SuperIzzo
28. Apr 2014 · 11:14 UTC
A fun little game. A bit too easy though, you could play it forever. The ending surprised and made me laugh (so I give you credit for the humor).
NickRock
28. Apr 2014 · 11:26 UTC
Nice game! I love the mines!
ezolotko
28. Apr 2014 · 11:28 UTC
Great game
tayl1r
28. Apr 2014 · 11:52 UTC
Nice, perhaps would be better if it was shorter and harder but maybe that's personal preference.
Liens
28. Apr 2014 · 12:40 UTC
Woah that ending when I rammed the boat. Was not expecting that haha.
Pietro Ferrantelli
28. Apr 2014 · 17:09 UTC
I really enjoyed this little game ! I like the idea and the graphics ! Should become more difficult in a post-compo version ! Lot of fun potential ! Congratulations :)
renatopp
29. Apr 2014 · 14:11 UTC
I liked the graphics and the theme. You could provide some feedback about the points.
theengineers
29. Apr 2014 · 19:27 UTC
Fun game, a little easy.
ccglp
30. Apr 2014 · 09:53 UTC
Fun, but maybe too easy ;)
Kragnir
30. Apr 2014 · 14:33 UTC
The game get more difficult way to slowly if it at all get more difficult. Would be nice if there was something in the game to give it some depth and a scorecounter.
lajos
30. Apr 2014 · 14:43 UTC
Nice concept, wish some of the ships would travel the other way, as is you can't really use the bombs on the right.
GeorgeBroussard
03. May 2014 · 06:26 UTC
17900. Liked the overall idea and lowering the water is a good idea. I would keep polishing this and passing it to your friends for feedback. Spend a couple weeks on it and polish it as far as you can. That's really where the magic of making games is (and where a lot of the work it). Nice effort. Keep going!
Sergraz
03. May 2014 · 10:49 UTC
Awesome death screen.
ZQMony
04. May 2014 · 04:30 UTC
Fun, but a bit too easy.
bob_fish
04. May 2014 · 04:32 UTC
nice but really easy to just survive forever. Nice art though and fun for a bit :)