Sub Human by AdamSwaggoner

[raw]
made by AdamSwaggoner for LD29 (COMPO)
You control two platformers mirrored across the middle of the screen. Interesting puzzles arise from the dichotomy. I made this game with a /Minor/ concussion so it may not be totally coherent.

Ratings

Coolness 45% 1547
Overall 3.58 203
Audio 3.12 329
Fun 3.73 94
Graphics 3.38 414
Humor 2.47 523
Innovation 3.81 117
Mood 3.14 420
Theme 3.58 286

Feedback

microapple
28. Apr 2014 · 03:09 UTC
Cool mechanic. Had a few audio glitches, but the gameplay was solid.
andrewkennedy
28. Apr 2014 · 03:10 UTC
Neat idea. Pressing that button up on the wall and jumping with the other guy at the same time gave me a lot of grief :P.
sknoslo
28. Apr 2014 · 03:23 UTC
Really nice game. I had a lot of difficulty with the last level but overall I really enjoyed it. Nicely done.
Ludonaut
28. Apr 2014 · 16:20 UTC
Fascinating idea. Well done.
StabAlarash
28. Apr 2014 · 19:16 UTC
short but really interesting concept, need moar levels ^^ !!!
CupcakeMedia
28. Apr 2014 · 23:38 UTC
Really good leveldesign, I'm seriously impressed.
indigofiz
30. Apr 2014 · 00:53 UTC
Pretty solid entry, like it. But the game is a little bit glitchy though, sometimes I can double jump out of the window, maybe fix it :D
rylgh
30. Apr 2014 · 07:52 UTC
nice game, fun puzzles. enjoyed finishing it. and enjoyed the music a lot more than i'd expect, for such a short loop
Crooksister
30. Apr 2014 · 20:28 UTC
Kinda cool idea, not really thematically relevant though. A little repetitive, especially the audio.
VictoryGarden
02. May 2014 · 02:43 UTC
Solid entry! I didn't personally have any trouble with glitches, but I did stand on top of the sideways-facing button in order to keep it pressed down (the level was too difficult for me otherwise ._.). With the name, I had expected it to be a game about psychology, but instead... it was a mirror platformer! I like your game design. I hadn't seen any of these types of games using buttons, and it made for some interesting puzzling before long.
Artylo
04. May 2014 · 22:33 UTC
A fairly common mechanic, but you made it fun again, simple, yet challenging. The music is kinda repetitive but I couldn't ask for more from a 48 hour game. Overall, a fairly good game.
BadgerPriest
08. May 2014 · 01:26 UTC
The links don't work any more. "This tracking link is no longer available."
🎤 AdamSwaggoner
08. May 2014 · 02:18 UTC
Oh, thanks for pointing that out! I'll fix it right away.
littleball
12. May 2014 · 21:25 UTC
Top game, well done.
mrjohnson22
18. May 2014 · 06:22 UTC
I would have loved to have seen more of this! The concept is really good and the levels you have utilize it very well. I really expected to see more levels, though, and there is so much more that you could have done with the concept. But I'll blame that on the concussion. :P

There's also a weird bug that lets the top character double jump sometimes. Plus, the fact that some buttons in the final level stay pressed while all other buttons need you to be standing on them to stay pressed is kind of weird, and something should have marked those sticky buttons as being different. But other than that (and the length), I have no complaints. Nice work!